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const ResourceName | TILES_LAYOUT = "{02155A85F2DC521F}UI/layouts/Menus/GMMenu/GMMenuTile.layout" |
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const ResourceName | CONFIG = "{CA59D3A983A1BBAB}Configs/GMMenu/GMMenuEntries.conf" |
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◆ OnBack()
void SCR_GMMenu.OnBack |
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◆ OnMenuFocusGained()
override void SCR_GMMenu.OnMenuFocusGained |
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◆ OnMenuOpen()
override void SCR_GMMenu.OnMenuOpen |
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◆ OnTileFocused()
◆ PrepareTiles()
void SCR_GMMenu.PrepareTiles |
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◆ CONFIG
const ResourceName SCR_GMMenu.CONFIG = "{CA59D3A983A1BBAB}Configs/GMMenu/GMMenuEntries.conf" |
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◆ m_CurrentTile
◆ m_Gallery
◆ m_WorkshopAPI
WorkshopApi SCR_GMMenu.m_WorkshopAPI |
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◆ TILES_LAYOUT
const ResourceName SCR_GMMenu.TILES_LAYOUT = "{02155A85F2DC521F}UI/layouts/Menus/GMMenu/GMMenuTile.layout" |
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The documentation for this interface was generated from the following file:
- Game/UI/Menu/GMMenu/SCR_GMMenu.c