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override void | HandlerAttached (Widget w) |
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override bool | OnDoubleClick (Widget w, int x, int y, int button) |
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override bool | OnFocus (Widget w, int x, int y) |
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override bool | OnFocusLost (Widget w, int x, int y) |
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void | ShowMission (notnull MissionWorkshopItem item) |
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override void | HandlerAttached (Widget w) |
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override bool | OnFocus (Widget w, int x, int y) |
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override bool | OnFocusLost (Widget w, int x, int y) |
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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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Widget | GetRootWidget () |
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bool | IsVisible () |
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◆ GetTexture()
ResourceName SCR_GMMenuTileComponent.GetTexture |
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protected |
◆ HandlerAttached()
override void SCR_GMMenuTileComponent.HandlerAttached |
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Widget |
w | ) |
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◆ OnCommStatusCheckFinished()
void SCR_GMMenuTileComponent.OnCommStatusCheckFinished |
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SCR_ECommStatus |
status, |
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float |
responseTime, |
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float |
lastSuccessTime, |
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float |
lastFailTime |
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) |
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◆ OnContinue()
void SCR_GMMenuTileComponent.OnContinue |
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protected |
◆ OnDoubleClick()
override bool SCR_GMMenuTileComponent.OnDoubleClick |
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Widget |
w, |
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int |
x, |
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int |
y, |
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int |
button |
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) |
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◆ OnFindServers()
void SCR_GMMenuTileComponent.OnFindServers |
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◆ OnFocus()
override bool SCR_GMMenuTileComponent.OnFocus |
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Widget |
w, |
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int |
x, |
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int |
y |
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) |
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◆ OnFocusLost()
override bool SCR_GMMenuTileComponent.OnFocusLost |
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Widget |
w, |
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int |
x, |
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int |
y |
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) |
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◆ OnPlay()
void SCR_GMMenuTileComponent.OnPlay |
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protected |
◆ OnRestart()
void SCR_GMMenuTileComponent.OnRestart |
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protected |
◆ OnRestartConfirmed()
void SCR_GMMenuTileComponent.OnRestartConfirmed |
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◆ ShowMission()
void SCR_GMMenuTileComponent.ShowMission |
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notnull MissionWorkshopItem |
item | ) |
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◆ m_bFocused
bool SCR_GMMenuTileComponent.m_bFocused |
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protected |
◆ m_Continue
◆ m_FindServer
◆ m_Header
◆ m_Item
MissionWorkshopItem SCR_GMMenuTileComponent.m_Item |
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protected |
◆ m_Play
◆ m_Restart
◆ m_wDescription
TextWidget SCR_GMMenuTileComponent.m_wDescription |
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protected |
◆ m_wName
TextWidget SCR_GMMenuTileComponent.m_wName |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/MainMenu/SCR_GMMenuTileComponent.c