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Arma Reforger Script API
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Public Member Functions | |
| override void | Init (Widget w, SCR_BaseEditorAttribute attribute) |
| Initialize GUI from attribute. | |
Public Member Functions inherited from SCR_DropdownEditorAttributeUIComponent | |
| SCR_BaseEditorAttributeFloatStringValues | GetComboBoxData () |
| Get ComboBoxData from the drop down UI Attribute. | |
| override void | SetVariableToDefaultValue (SCR_BaseEditorAttributeVar var) |
| override void | SetFromVar (SCR_BaseEditorAttributeVar var) |
| Update GUI from attribute variable. | |
| override bool | OnChangeInternal (Widget w, int x, int y, bool finished) |
| override void | HandlerDeattached (Widget w) |
Public Member Functions inherited from SCR_BaseEditorAttributeUIComponent | |
| SCR_BaseEditorAttribute | GetAttribute () |
| Get attribute this component represents. | |
| override bool | OnChange (Widget w, bool finished) |
| void | ShowButtonDescription (SCR_AttributeButtonUIComponent button, bool showButtonDescription, string buttonDescription=string.Empty) |
| ScriptInvoker | GetOnAttributeChanged () |
| Called on attribute changed via UI. | |
| ScriptInvoker | GetOnAttributeUIFocusChanged () |
| Called on focus changes. | |
| ScriptInvoker | GetOnEnabledByAttribute () |
| Called when another attribute enables/disables the attribute. | |
| ScriptInvoker | GetOnMouseLeave () |
| Called when the mouse leaves the attribute. | |
| bool | GetTickboxEnabled () |
| Get if tickbox is enabled or not. | |
| void | ToggleEnableAttributeTickbox () |
| Toggle tickbox UI, flipping the tickbox from true to false and viceversa. | |
| bool | GetIsFocused () |
| Get if attribute is focused /return if attribute is focused. | |
| override bool | OnFocus (Widget w, int x, int y) |
| override bool | OnFocusLost (Widget w, int x, int y) |
| override bool | OnMouseEnter (Widget w, int x, int y) |
| override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
| override void SCR_GameOverTypeAttributeUIComponent.Init | ( | Widget | w, |
| SCR_BaseEditorAttribute | attribute ) |
Initialize GUI from attribute.
To be overridden by inherited classes.
| w | Widget this component is attached to |
| attribute | Editor attribute this component represents |
Implements SCR_DropdownEditorAttributeUIComponent.