◆ GetDefaultActiveRadioChannel()
| int SCR_GroupPreset.GetDefaultActiveRadioChannel |
( |
| ) |
|
◆ GetDefaultGroupFlagName()
| string SCR_GroupPreset.GetDefaultGroupFlagName |
( |
| ) |
|
- Returns
- default group flag name
◆ GetGroupDescription()
| string SCR_GroupPreset.GetGroupDescription |
( |
| ) |
|
◆ GetGroupFlag()
| ResourceName SCR_GroupPreset.GetGroupFlag |
( |
| ) |
|
◆ GetGroupName()
| string SCR_GroupPreset.GetGroupName |
( |
| ) |
|
◆ GetGroupRole()
| SCR_EGroupRole SCR_GroupPreset.GetGroupRole |
( |
| ) |
|
◆ GetGroupSize()
| int SCR_GroupPreset.GetGroupSize |
( |
| ) |
|
◆ GetRadioFrequency()
| int SCR_GroupPreset.GetRadioFrequency |
( |
| ) |
|
◆ GetRequiredRank()
| SCR_ECharacterRank SCR_GroupPreset.GetRequiredRank |
( |
| ) |
|
- Returns
- required character rank
◆ IsPrivacyChangeable()
| bool SCR_GroupPreset.IsPrivacyChangeable |
( |
| ) |
|
◆ IsPrivate()
| bool SCR_GroupPreset.IsPrivate |
( |
| ) |
|
◆ SetGroupName()
| void SCR_GroupPreset.SetGroupName |
( |
string | name | ) |
|
◆ SetGroupSize()
| void SCR_GroupPreset.SetGroupSize |
( |
int | size | ) |
|
◆ SetIsPrivate()
| void SCR_GroupPreset.SetIsPrivate |
( |
bool | privacy | ) |
|
◆ SetRadioFrequency()
| void SCR_GroupPreset.SetRadioFrequency |
( |
int | freq | ) |
|
◆ SetupGroup()
◆ SetupGroupFlag()
◆ SetupGroupWithOverride()
- Parameters
-
| [in] | group | |
| [in] | overridingGroupPreset | |
◆ m_bIsPrivacyChangeable
| bool SCR_GroupPreset.m_bIsPrivacyChangeable |
|
protected |
◆ m_bIsPrivate
| bool SCR_GroupPreset.m_bIsPrivate |
|
protected |
◆ m_eGroupRole
| SCR_EGroupRole SCR_GroupPreset.m_eGroupRole |
|
protected |
◆ m_eRequiredRank
| SCR_ECharacterRank SCR_GroupPreset.m_eRequiredRank |
|
protected |
◆ m_iDefaultActiveRadioChannel
| int SCR_GroupPreset.m_iDefaultActiveRadioChannel |
|
protected |
◆ m_iGroupSize
| int SCR_GroupPreset.m_iGroupSize |
|
protected |
◆ m_iRadioFrequency
| int SCR_GroupPreset.m_iRadioFrequency |
|
protected |
◆ m_sGroupDescription
| string SCR_GroupPreset.m_sGroupDescription |
|
protected |
◆ m_sGroupFlagName
| string SCR_GroupPreset.m_sGroupFlagName |
|
protected |
◆ m_sGroupName
| string SCR_GroupPreset.m_sGroupName |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Groups/SCR_GroupPreset.c