◆ GetGroupDescription()
string SCR_GroupPreset.GetGroupDescription |
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| ) |
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◆ GetGroupFlag()
ResourceName SCR_GroupPreset.GetGroupFlag |
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| ) |
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◆ GetGroupName()
string SCR_GroupPreset.GetGroupName |
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| ) |
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◆ GetGroupSize()
int SCR_GroupPreset.GetGroupSize |
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| ) |
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◆ GetRadioFrequency()
int SCR_GroupPreset.GetRadioFrequency |
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| ) |
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◆ IsPrivate()
bool SCR_GroupPreset.IsPrivate |
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| ) |
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◆ SetGroupName()
void SCR_GroupPreset.SetGroupName |
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string |
name | ) |
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◆ SetGroupSize()
void SCR_GroupPreset.SetGroupSize |
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int |
size | ) |
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◆ SetIsPrivate()
void SCR_GroupPreset.SetIsPrivate |
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bool |
privacy | ) |
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◆ SetRadioFrequency()
void SCR_GroupPreset.SetRadioFrequency |
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int |
freq | ) |
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◆ SetupGroup()
◆ m_bIsPrivate
bool SCR_GroupPreset.m_bIsPrivate |
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protected |
◆ m_iGroupSize
int SCR_GroupPreset.m_iGroupSize |
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protected |
◆ m_iRadioFrequency
int SCR_GroupPreset.m_iRadioFrequency |
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protected |
◆ m_sGroupDescription
string SCR_GroupPreset.m_sGroupDescription |
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protected |
◆ m_sGroupName
string SCR_GroupPreset.m_sGroupName |
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protected |
The documentation for this interface was generated from the following file:
- Game/Groups/SCR_GroupPreset.c