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Arma Reforger Script API
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Public Member Functions | |
| LocalizedString | GetGroupRoleName () |
| bool | IsLoadoutInGroup (notnull SCR_FactionPlayerLoadout loadout) |
| bool | CanBeCreatedByPlayer () |
| Can be group created by player. | |
| bool | CanPlayerJoin () |
| Can player join to group. | |
| array< ResourceName > | GetLoadouts () |
Public Member Functions inherited from SCR_GroupPreset | |
| void | SetupGroup (SCR_AIGroup group) |
| void | SetupGroupWithOverride (SCR_AIGroup group, SCR_GroupPreset overridingGroupPreset) |
| void | SetupGroupFlag (SCR_AIGroup group, SCR_Faction faction) |
| string | GetGroupName () |
| ResourceName | GetGroupFlag () |
| int | GetGroupSize () |
| int | GetRadioFrequency () |
| int | GetDefaultActiveRadioChannel () |
| string | GetGroupDescription () |
| bool | IsPrivate () |
| bool | IsPrivacyChangeable () |
| SCR_EGroupRole | GetGroupRole () |
| string | GetDefaultGroupFlagName () |
| SCR_ECharacterRank | GetRequiredRank () |
| void | SetGroupName (string name) |
| void | SetGroupSize (int size) |
| void | SetRadioFrequency (int freq) |
| void | SetIsPrivate (bool privacy) |
Protected Attributes | |
| LocalizedString | m_sGroupRoleName |
| ref array< ResourceName > | m_aLoadoutResources |
| bool | m_bCanBeCreatedByPlayer |
| bool | m_bCanPlayerJoin |
Protected Attributes inherited from SCR_GroupPreset | |
| string | m_sGroupName |
| SCR_EGroupRole | m_eGroupRole |
| string | m_sGroupFlagName |
| string | m_sGroupDescription |
| int | m_iGroupSize |
| int | m_iRadioFrequency |
| int | m_iDefaultActiveRadioChannel |
| SCR_ECharacterRank | m_eRequiredRank |
| bool | m_bIsPrivate |
| bool | m_bIsPrivacyChangeable |
| bool SCR_GroupRolePresetConfig.CanBeCreatedByPlayer | ( | ) |
Can be group created by player.
| bool SCR_GroupRolePresetConfig.CanPlayerJoin | ( | ) |
Can player join to group.
| LocalizedString SCR_GroupRolePresetConfig.GetGroupRoleName | ( | ) |
| array< ResourceName > SCR_GroupRolePresetConfig.GetLoadouts | ( | ) |
| bool SCR_GroupRolePresetConfig.IsLoadoutInGroup | ( | notnull SCR_FactionPlayerLoadout | loadout | ) |
| [in] | loadout |
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