Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_FactionPlayerLoadout Interface Reference
Inheritance diagram for SCR_FactionPlayerLoadout:
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Public Member Functions

FactionKey GetFactionKey ()
 
override void OnLoadoutSpawned (GenericEntity pOwner, int playerId)
 
- Public Member Functions inherited from SCR_PlayerLoadout
override ResourceName GetLoadoutResource ()
 
override ResourceName GetLoadoutImageResource ()
 
override string GetLoadoutName ()
 
- Public Member Functions inherited from SCR_BasePlayerLoadout
ResourceName GetLoadoutResource ()
 
string GetLoadoutName ()
 
ResourceName GetLoadoutImageResource ()
 
bool IsLoadoutAvailable (int playerId)
 
bool IsLoadoutAvailableClient ()
 
void OnLoadoutSpawned (GenericEntity pOwner, int playerId)
 

Public Attributes

string m_sAffiliatedFaction
 
- Public Attributes inherited from SCR_PlayerLoadout
string m_sLoadoutName
 
ResourceName m_sLoadoutResource
 
ResourceName m_sLoadoutImage
 

Member Function Documentation

◆ GetFactionKey()

FactionKey SCR_FactionPlayerLoadout.GetFactionKey ( )
Returns
FactionKey for the faction affiliated to this loadout.

◆ OnLoadoutSpawned()

override void SCR_FactionPlayerLoadout.OnLoadoutSpawned ( GenericEntity  pOwner,
int  playerId 
)
Parameters
[in]pOwner
[in]playerId

Implements SCR_BasePlayerLoadout.

Implemented in SCR_PlayerArsenalLoadout.

Member Data Documentation

◆ m_sAffiliatedFaction

string SCR_FactionPlayerLoadout.m_sAffiliatedFaction

The documentation for this interface was generated from the following file: