SCR_Joint6DOFEntity Class.
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◆ CreateJoint()
override void SCR_Joint6DOFEntity.CreateJoint |
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IEntity | parent, |
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IEntity | child, |
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vector | jointMat1[4], |
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vector | jointMat2[4] ) |
◆ DebugDisplay()
override void SCR_Joint6DOFEntity.DebugDisplay |
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◆ GetSpringAngDampScale()
float SCR_Joint6DOFEntity.GetSpringAngDampScale |
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◆ GetSpringLinDampScale()
float SCR_Joint6DOFEntity.GetSpringLinDampScale |
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◆ GetSpringScale()
float SCR_Joint6DOFEntity.GetSpringScale |
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◆ m_ForwardIsFree
bool SCR_Joint6DOFEntity.m_ForwardIsFree |
◆ m_ForwardMax
float SCR_Joint6DOFEntity.m_ForwardMax |
◆ m_ForwardMin
float SCR_Joint6DOFEntity.m_ForwardMin |
◆ m_ForwardSetSpring
bool SCR_Joint6DOFEntity.m_ForwardSetSpring |
◆ m_PitchIsFree
bool SCR_Joint6DOFEntity.m_PitchIsFree |
◆ m_PitchMax
float SCR_Joint6DOFEntity.m_PitchMax |
◆ m_PitchMin
float SCR_Joint6DOFEntity.m_PitchMin |
◆ m_PitchSetSpring
bool SCR_Joint6DOFEntity.m_PitchSetSpring |
◆ m_RightIsFree
bool SCR_Joint6DOFEntity.m_RightIsFree |
◆ m_RightMax
float SCR_Joint6DOFEntity.m_RightMax |
◆ m_RightMin
float SCR_Joint6DOFEntity.m_RightMin |
◆ m_RightSetSpring
bool SCR_Joint6DOFEntity.m_RightSetSpring |
◆ m_RollIsFree
bool SCR_Joint6DOFEntity.m_RollIsFree |
◆ m_RollMax
float SCR_Joint6DOFEntity.m_RollMax |
◆ m_RollMin
float SCR_Joint6DOFEntity.m_RollMin |
◆ m_RollSetSpring
bool SCR_Joint6DOFEntity.m_RollSetSpring |
◆ m_SpringDamping
float SCR_Joint6DOFEntity.m_SpringDamping |
◆ m_SpringStiffness
float SCR_Joint6DOFEntity.m_SpringStiffness |
◆ m_UpIsFree
bool SCR_Joint6DOFEntity.m_UpIsFree |
◆ m_UpMax
float SCR_Joint6DOFEntity.m_UpMax |
◆ m_UpMin
float SCR_Joint6DOFEntity.m_UpMin |
◆ m_UpSetSpring
bool SCR_Joint6DOFEntity.m_UpSetSpring |
◆ m_YawIsFree
bool SCR_Joint6DOFEntity.m_YawIsFree |
◆ m_YawMax
float SCR_Joint6DOFEntity.m_YawMax |
◆ m_YawMin
float SCR_Joint6DOFEntity.m_YawMin |
◆ m_YawSetSpring
bool SCR_Joint6DOFEntity.m_YawSetSpring |
The documentation for this interface was generated from the following file:
- Game/Entities/joints/SCR_Joint6DOFEntity.c