SCR_Joint6DOFEntity Class.
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override void | DebugDisplay () |
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float | GetSpringScale () |
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float | GetSpringLinDampScale () |
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float | GetSpringAngDampScale () |
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override void | CreateJoint (IEntity parent, IEntity child, vector jointMat1[4], vector jointMat2[4]) |
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void | MoveJointToParentBone () |
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override array< ref ParamEnum > | _WB_GetUserEnums (string varName, IEntitySource src) |
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override void | _WB_AfterWorldUpdate (float timeSlice) |
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void | DestroyJoint () |
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void | TryCreateJoint (bool showErrors) |
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void | RotateJoint (inout vector jointMat[4]) |
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void | CreateJoint (IEntity parent, IEntity child, vector jointMat1[4], vector jointMat2[4]) |
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void | CreateFailedJointDebug (int a, int r, int g, int b) |
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void | DebugDisplay () |
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override void | EOnInit (IEntity owner) |
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void | SCR_JointBaseEntity (IEntitySource src, IEntity parent) |
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void | ~SCR_JointBaseEntity () |
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◆ CreateJoint()
override void SCR_Joint6DOFEntity.CreateJoint |
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IEntity |
parent, |
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IEntity |
child, |
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vector |
jointMat1[4], |
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vector |
jointMat2[4] |
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) |
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◆ DebugDisplay()
override void SCR_Joint6DOFEntity.DebugDisplay |
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◆ GetSpringAngDampScale()
float SCR_Joint6DOFEntity.GetSpringAngDampScale |
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◆ GetSpringLinDampScale()
float SCR_Joint6DOFEntity.GetSpringLinDampScale |
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◆ GetSpringScale()
float SCR_Joint6DOFEntity.GetSpringScale |
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◆ m_ForwardIsFree
bool SCR_Joint6DOFEntity.m_ForwardIsFree |
◆ m_ForwardMax
float SCR_Joint6DOFEntity.m_ForwardMax |
◆ m_ForwardMin
float SCR_Joint6DOFEntity.m_ForwardMin |
◆ m_ForwardSetSpring
bool SCR_Joint6DOFEntity.m_ForwardSetSpring |
◆ m_PitchIsFree
bool SCR_Joint6DOFEntity.m_PitchIsFree |
◆ m_PitchMax
float SCR_Joint6DOFEntity.m_PitchMax |
◆ m_PitchMin
float SCR_Joint6DOFEntity.m_PitchMin |
◆ m_PitchSetSpring
bool SCR_Joint6DOFEntity.m_PitchSetSpring |
◆ m_RightIsFree
bool SCR_Joint6DOFEntity.m_RightIsFree |
◆ m_RightMax
float SCR_Joint6DOFEntity.m_RightMax |
◆ m_RightMin
float SCR_Joint6DOFEntity.m_RightMin |
◆ m_RightSetSpring
bool SCR_Joint6DOFEntity.m_RightSetSpring |
◆ m_RollIsFree
bool SCR_Joint6DOFEntity.m_RollIsFree |
◆ m_RollMax
float SCR_Joint6DOFEntity.m_RollMax |
◆ m_RollMin
float SCR_Joint6DOFEntity.m_RollMin |
◆ m_RollSetSpring
bool SCR_Joint6DOFEntity.m_RollSetSpring |
◆ m_SpringDamping
float SCR_Joint6DOFEntity.m_SpringDamping |
◆ m_SpringStiffness
float SCR_Joint6DOFEntity.m_SpringStiffness |
◆ m_UpIsFree
bool SCR_Joint6DOFEntity.m_UpIsFree |
◆ m_UpMax
float SCR_Joint6DOFEntity.m_UpMax |
◆ m_UpMin
float SCR_Joint6DOFEntity.m_UpMin |
◆ m_UpSetSpring
bool SCR_Joint6DOFEntity.m_UpSetSpring |
◆ m_YawIsFree
bool SCR_Joint6DOFEntity.m_YawIsFree |
◆ m_YawMax
float SCR_Joint6DOFEntity.m_YawMax |
◆ m_YawMin
float SCR_Joint6DOFEntity.m_YawMin |
◆ m_YawSetSpring
bool SCR_Joint6DOFEntity.m_YawSetSpring |
The documentation for this interface was generated from the following file:
- Game/Entities/joints/SCR_Joint6DOFEntity.c