Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_MapEditorComponent Interface Reference

Manager of editable entities which players control (i.e., their avatars). More...

Inheritance diagram for SCR_MapEditorComponent:
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Public Member Functions

bool GetMapAvailable ()
 
void SetMapHandler (SCR_MapEditorUIComponent mapHandler)
 
ResourceName GetMapConfigPrefab ()
 
void ToggleMap ()
 
void ShowMap (bool show)
 
void OnPlacingPreviewCreate ()
 
override void OnPostInit (IEntity owner)
 
override void EOnDeactivate (IEntity owner)
 
- Public Member Functions inherited from SCR_BaseEditorComponent
sealed void OnInitBase ()
 
sealed void OnDeleteBase ()
 
sealed void OnRequestBase (bool isOpen)
 
sealed void OnOpenedBase ()
 
sealed void OnClosedBase ()
 
sealed void OnPreActivateBase ()
 
sealed void OnActivateBase ()
 
sealed bool OnActivateAsyncBase (int attempt)
 
sealed void OnPostActivateBase ()
 
sealed void OnDeactivateBase ()
 
sealed void OnPostDeactivateBase ()
 
sealed bool OnDeactivateAsyncBase (int attempt)
 
sealed void OnEffectBase (SCR_BaseEditorEffect effect)
 
SCR_EditorManagerEntity GetManager ()
 Get editor manager this component belongs to.
 
SCR_BaseEditorComponent FindEditorComponent (TypeName type, bool showError=false, bool modeFirst=false)
 Get the editor manager to which this component belongs.
 
EntityComponentPrefabData GetEditorComponentData ()
 Get prefab data of this component.
 
bool IsRemoved ()
 Check if the component is being deleted.
 
void ResetEditorComponent ()
 Reset values controlled by the component.
 
ScriptInvoker GetOnEffect ()
 Get event called when an effect is activated.
 
void InitServer ()
 
void InitOwner ()
 
override void OnPostInit (IEntity owner)
 
void SCR_BaseEditorComponent (IEntityComponentSource src, IEntity ent, IEntity parent)
 
void ~SCR_BaseEditorComponent ()
 

Protected Member Functions

bool IsEditorMapOpen ()
 
void OnLimitedChange (bool isLimited)
 
SCR_MapEditorUIComponent FindMapHandler ()
 
- Protected Member Functions inherited from SCR_BaseEditorComponent
bool IsOnEditorManager ()
 
bool IsOwner ()
 
bool IsProxy ()
 
bool IsMaster ()
 
bool IsAdmin ()
 
SCR_BaseEditorComponent GetParentComponent ()
 
void SetParentComponent (SCR_BaseEditorComponent parent)
 
void SendNotification (ENotification notificationID, int selfID=0, int targetID=0, vector position=vector.Zero)
 
void EOnEditorInit ()
 When the entity is created.
 
void EOnEditorDelete ()
 When the entity is destroyed.
 
void EOnEditorRequest (bool isOpen)
 When opening/closing request is sent to server.
 
void EOnEditorOpen ()
 When the editor is opened.
 
void EOnEditorClose ()
 When the editor is closed.
 
void EOnEditorPreActivate ()
 Before the component is activated.
 
void EOnEditorActivate ()
 When the component is activated.
 
bool EOnEditorActivateAsync (int attempt)
 When the component is activated.
 
void EOnEditorPostActivate ()
 When the component is activated, but after EOnEditorActivate() function was called in all components.
 
void EOnEditorDeactivate ()
 When the component is deactivated.
 
bool EOnEditorDeactivateAsync (int attempt)
 When the component is deactivated.
 
void EOnEditorPostDeactivate ()
 When the component is deactivated, but after the next mode is activated.
 
void EOnEditorDebug (array< string > debugTexts)
 Every frame while the editor is opened and debug menu is shown.
 
void EOnEffect (SCR_BaseEditorEffect effect)
 When an effect is created in reaction an an event.
 
void EOnEditorInitServer ()
 When the entity is created (called on server)
 
void EOnEditorDeleteServer ()
 When the entity is destroyed (called on server)
 
void EOnEditorOpenServer ()
 When the editor is opened (called on server)
 
void EOnEditorOpenServerCallback ()
 When the editor is opened (called on server after async loading finished on client)
 
void EOnEditorCloseServer ()
 When the editor is closed (called on server)
 
void EOnEditorCloseServerCallback ()
 When the editor is closed (called on server after async loading finished on client)
 
void EOnEditorActivateServer ()
 When the component is activated (called on server)
 
void EOnEditorDeactivateServer ()
 When the component is deactivated (called on server)
 

Protected Attributes

string m_sOpeningEditorMapSfx
 
string m_sClosingEditorMapSfx
 
ResourceName m_sMapConfigEditorPrefab
 
SCR_MapEntity m_MapEntity
 
SCR_EditorManagerEntity m_EditorManager
 
MapItem m_CameraIcon
 
bool m_bWasMapOpened
 
bool m_bIsInit
 
SCR_MapEditorUIComponent m_MapHandler
 
ref Color m_CameraIconColor = Color.White
 
- Protected Attributes inherited from SCR_BaseEditorComponent
SCR_EditorBaseEntity m_Owner
 
SCR_EditorManagerEntity m_Manager
 
SCR_BaseEditorComponent m_Parent
 
RplComponent m_RplComponent
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_BaseEditorComponent
static Managed GetInstance (TypeName type, bool showError=false, bool modeFirst=false)
 Get the local instance of a component attached on editor manager (SCR_EditorManagerEntity).
 
static Managed GetInstance (SCR_EditorBaseEntity editorManager, TypeName type, bool showError=false)
 Get instance of a component attached on specific editor manager / mode (SCR_EditorBaseEntity).
 
static int GetAllInstances (TypeName type, out notnull array< Managed > outComponents)
 Get component instances on editor manager (SCR_EditorBaseEntity) and all its modes (SCR_EditorModeEntity).
 

Detailed Description

Manager of editable entities which players control (i.e., their avatars).

Member Function Documentation

◆ EOnDeactivate()

override void SCR_MapEditorComponent.EOnDeactivate ( IEntity  owner)

◆ FindMapHandler()

SCR_MapEditorUIComponent SCR_MapEditorComponent.FindMapHandler ( )
protected

◆ GetMapAvailable()

bool SCR_MapEditorComponent.GetMapAvailable ( )

◆ GetMapConfigPrefab()

ResourceName SCR_MapEditorComponent.GetMapConfigPrefab ( )

◆ IsEditorMapOpen()

bool SCR_MapEditorComponent.IsEditorMapOpen ( )
protected

◆ OnLimitedChange()

void SCR_MapEditorComponent.OnLimitedChange ( bool  isLimited)
protected

◆ OnPlacingPreviewCreate()

void SCR_MapEditorComponent.OnPlacingPreviewCreate ( )

◆ OnPostInit()

override void SCR_MapEditorComponent.OnPostInit ( IEntity  owner)

◆ SetMapHandler()

void SCR_MapEditorComponent.SetMapHandler ( SCR_MapEditorUIComponent  mapHandler)

◆ ShowMap()

void SCR_MapEditorComponent.ShowMap ( bool  show)

◆ ToggleMap()

void SCR_MapEditorComponent.ToggleMap ( )

Member Data Documentation

◆ m_bIsInit

bool SCR_MapEditorComponent.m_bIsInit
protected

◆ m_bWasMapOpened

bool SCR_MapEditorComponent.m_bWasMapOpened
protected

◆ m_CameraIcon

MapItem SCR_MapEditorComponent.m_CameraIcon
protected

◆ m_CameraIconColor

ref Color SCR_MapEditorComponent.m_CameraIconColor = Color.White
protected

◆ m_EditorManager

SCR_EditorManagerEntity SCR_MapEditorComponent.m_EditorManager
protected

◆ m_MapEntity

SCR_MapEntity SCR_MapEditorComponent.m_MapEntity
protected

◆ m_MapHandler

SCR_MapEditorUIComponent SCR_MapEditorComponent.m_MapHandler
protected

◆ m_sClosingEditorMapSfx

string SCR_MapEditorComponent.m_sClosingEditorMapSfx
protected

◆ m_sMapConfigEditorPrefab

ResourceName SCR_MapEditorComponent.m_sMapConfigEditorPrefab
protected

◆ m_sOpeningEditorMapSfx

string SCR_MapEditorComponent.m_sOpeningEditorMapSfx
protected

The documentation for this interface was generated from the following file: