Arma Reforger Script API
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SCR_MineInventoryItemComponent Member List

This is the complete list of members for SCR_MineInventoryItemComponent, including all inherited members.

ActivateOwner(bool active)InventoryItemComponent
AttachToNewParent()SCR_PlaceableInventoryItemComponentprotected
AttachToNewParentWhenUnlocked(bool nowLocked)SCR_PlaceableInventoryItemComponentprotected
CreatePreviewEntity(BaseWorld world, int camera)InventoryItemComponent
DetachFromParent()SCR_PlaceableInventoryItemComponentprotected
DisablePhysics()InventoryItemComponent
EnablePhysics()InventoryItemComponent
FilterCallback(notnull IEntity e)SCR_PlaceableInventoryItemComponentprotected
FindAttribute(TypeName typeName)InventoryItemComponent
GetAdditionalVolume()InventoryItemComponent
GetAdditionalWeight()InventoryItemComponent
GetAttributes()InventoryItemComponent
GetOnMinePlaced()SCR_MineInventoryItemComponentstatic
GetOnPlacementDoneInvoker()SCR_PlaceableInventoryItemComponentstatic
GetOwner()InventoryItemComponent
GetParentNodeId()SCR_PlaceableInventoryItemComponent
GetParentRplId()SCR_PlaceableInventoryItemComponent
GetParentSlot()InventoryItemComponent
GetTotalVolume()InventoryItemComponent
GetTotalWeight()InventoryItemComponent
GetUIInfo()InventoryItemComponent
HideOwner()InventoryItemComponent
IsHiddenInVicnity()InventoryItemComponent
IsLocked()InventoryItemComponent
IsSystemLocked()InventoryItemComponent
IsUserLocked()InventoryItemComponent
m_bUseTransformSCR_PlaceableInventoryItemComponentprotected
m_iParentNodeIdSCR_PlaceableInventoryItemComponentprotected
m_OnLockedStateChangedInvokerInventoryItemComponent
m_OnParentSlotChangedInvokerInventoryItemComponent
m_ParentSCR_PlaceableInventoryItemComponentprotected
m_ParentRplIdSCR_PlaceableInventoryItemComponentprotected
m_PlacingCharacterRplIdSCR_PlaceableInventoryItemComponentprotected
m_RootParentSCR_PlaceableInventoryItemComponentprotected
m_vMatSCR_PlaceableInventoryItemComponentprotected
OnDelete(IEntity owner)SCR_PlaceableInventoryItemComponent
OnParentDamageStateChanged(SCR_HitZone hitZone)SCR_PlaceableInventoryItemComponentprotected
OnTicksOnRemoteProxy()GameComponent
OverridePlacementTransform(IEntity caller, out vector computedTransform[4])SCR_PlaceableInventoryItemComponent
PlaceItem()SCR_PlaceableInventoryItemComponent
PlaceItemWithParentChange(RplId newParentRplId, int nodeId=-1)SCR_PlaceableInventoryItemComponent
PlacementDone(notnull ChimeraCharacter user)SCR_MineInventoryItemComponentprotected
PlaceOnGround(IEntity callerEntity=null)InventoryItemComponent
PlayPlacedSound(vector up, vector position)SCR_PlaceableInventoryItemComponentprotected
RequestUserLock(IEntity caller, bool locked)InventoryItemComponent
RPC_DoPlaceItem(RplId placingCharacterRplId)SCR_PlaceableInventoryItemComponentprotected
RPC_DoPlaceItemWithParentChange(RplId newParentRplId, int nodeId, RplId placingCharacterRplId)SCR_PlaceableInventoryItemComponentprotected
s_onMinePlacedSCR_MineInventoryItemComponentprotectedstatic
s_OnPlacementDoneInvokerSCR_PlaceableInventoryItemComponentprotectedstatic
SetAdditionalVolume(float additionalVolume)InventoryItemComponent
SetAdditionalWeight(float additionalWeight)InventoryItemComponent
SetNewParent(RplId parentId=RplId.Invalid(), int nodeId=-1)SCR_PlaceableInventoryItemComponent
SetPlacementPosition(vector right, vector up, vector forward, vector position, RplId characterRplId)SCR_PlaceableInventoryItemComponent
SetTraceable(bool traceable)InventoryItemComponent
ShouldHideInVicinity()SCR_MineInventoryItemComponent
ShowOwner()InventoryItemComponent
StartWatchingParentSlots()SCR_PlaceableInventoryItemComponentprotected
StopWatchingParentSlots()SCR_PlaceableInventoryItemComponentprotected
ValidateEntity(notnull IEntity entity)SCR_PlaceableInventoryItemComponentprotected