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Arma Reforger Script API
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Public Member Functions | |
| void | UpdateProgress () |
Public Member Functions inherited from SCR_MissionHeader | |
| bool | IsMultiplayer () |
| Returns whether mission can be played in multiplayer or not. | |
| map< string, int > | GetFactionLimitMap () |
| Returns map of player limits per faction. | |
Public Member Functions inherited from MissionHeader | |
| proto external ResourceName | GetHeaderResourceName () |
| Returns the resource name of the mission. | |
| proto external ResourceName | GetWorldResourceName () |
| Returns the path to the world file. | |
| proto external ResourceName | GetWorldSystemsConfig () |
| Returns the resource name of the used system configuration. | |
| proto external string | GetWorldPath () |
| Returns the path to the world file. | |
Additional Inherited Members | |
Static Public Member Functions inherited from SCR_MissionHeader | |
| static SCR_MissionHeader | GetMissionHeader (notnull MissionWorkshopItem item, bool blockFromAddons=false) |
| Get mission header from a MissionWorkshopItem. | |
Static Public Member Functions inherited from MissionHeader | |
| static proto ref MissionHeader | ReadMissionHeader (string path) |
| Reads mission header object from given file. | |
| void SCR_MissionHeaderSequence.UpdateProgress | ( | ) |
| int SCR_MissionHeaderSequence.m_iScenarioIndex |
| ResourceName SCR_MissionHeaderSequence.m_sNextScenario |
| string SCR_MissionHeaderSequence.m_sProgressVariableName |