|
| static void | CaptureImageDebug (int resolutionX, int resolutionY, notnull ImageWidget outputWidget) |
| | Capture image of current camere view [DEBUG].
|
| |
| static void | CallFrameLaterDebug (int resX, int resY) |
| |
◆ CallFrameLater()
| void SCR_PhotoSaveModeEditorUIComponent.CallFrameLater |
( |
int | resX, |
|
|
int | resY ) |
◆ CallFrameLaterDebug()
| static void SCR_PhotoSaveModeEditorUIComponent.CallFrameLaterDebug |
( |
int | resX, |
|
|
int | resY ) |
|
static |
◆ CaptureImage()
| void SCR_PhotoSaveModeEditorUIComponent.CaptureImage |
( |
int | resolutionX, |
|
|
int | resolutionY ) |
|
protected |
Capture image of current camere view.
◆ CaptureImageDebug()
| static void SCR_PhotoSaveModeEditorUIComponent.CaptureImageDebug |
( |
int | resolutionX, |
|
|
int | resolutionY, |
|
|
notnull ImageWidget | outputWidget ) |
|
static |
Capture image of current camere view [DEBUG].
◆ HandlerAttached()
| override void SCR_PhotoSaveModeEditorUIComponent.HandlerAttached |
( |
Widget | w | ) |
|
◆ OnCaptureImage()
| void SCR_PhotoSaveModeEditorUIComponent.OnCaptureImage |
( |
| ) |
|
|
protected |
Capture image of current camere view.
◆ OnMakeScreenshot()
| void SCR_PhotoSaveModeEditorUIComponent.OnMakeScreenshot |
( |
int | resolutionX, |
|
|
int | resolutionY ) |
|
protected |
◆ OnMakeScreenshotDebug()
| static void SCR_PhotoSaveModeEditorUIComponent.OnMakeScreenshotDebug |
( |
int | resolutionX, |
|
|
int | resolutionY ) |
|
staticprotected |
◆ OnScreenshot()
| void SCR_PhotoSaveModeEditorUIComponent.OnScreenshot |
( |
PixelRawData | data, |
|
|
int | imageWidth, |
|
|
int | imageHeight, |
|
|
int | stride ) |
|
protected |
◆ OnScreenshotDebug()
| static void SCR_PhotoSaveModeEditorUIComponent.OnScreenshotDebug |
( |
ScreenshotTextureData | data | ) |
|
|
staticprotected |
◆ OnScreenshotUseDialogCancel()
| void SCR_PhotoSaveModeEditorUIComponent.OnScreenshotUseDialogCancel |
( |
| ) |
|
|
protected |
◆ OnScreenshotUseDialogConfirm()
| void SCR_PhotoSaveModeEditorUIComponent.OnScreenshotUseDialogConfirm |
( |
| ) |
|
|
protected |
◆ IMAGE_PATH_TEST
| const string SCR_PhotoSaveModeEditorUIComponent.IMAGE_PATH_TEST = "UI/TestImg.png" |
|
staticprotected |
◆ m_CaptureButtonEvents
◆ m_sActionButton
| string SCR_PhotoSaveModeEditorUIComponent.m_sActionButton |
|
protected |
◆ m_sCaptureAction
| string SCR_PhotoSaveModeEditorUIComponent.m_sCaptureAction |
|
protected |
◆ m_sCaptureButton
| string SCR_PhotoSaveModeEditorUIComponent.m_sCaptureButton |
|
protected |
◆ m_sConfirmScreenshotAction
| string SCR_PhotoSaveModeEditorUIComponent.m_sConfirmScreenshotAction |
|
protected |
◆ m_sConfirmScreenshotDialogTag
| string SCR_PhotoSaveModeEditorUIComponent.m_sConfirmScreenshotDialogTag |
|
protected |
◆ m_UseScreenshotDialog
◆ RESOLUTION_X
| const int SCR_PhotoSaveModeEditorUIComponent.RESOLUTION_X = 1920 |
|
staticprotected |
◆ RESOLUTION_Y
| const int SCR_PhotoSaveModeEditorUIComponent.RESOLUTION_Y = 1080 |
|
staticprotected |
◆ s_wDebugImage
| ref ImageWidget SCR_PhotoSaveModeEditorUIComponent.s_wDebugImage |
|
staticprotected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Modes/SCR_PhotoSaveModeEditorUIComponent.c