◆ CancelWarningTimer()
◆ HandlerAttached()
| override void SCR_PlayerHubWarningEditorUIComponent.HandlerAttached |
( |
Widget | w | ) |
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◆ HandlerDeattached()
| override void SCR_PlayerHubWarningEditorUIComponent.HandlerDeattached |
( |
Widget | w | ) |
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◆ HideTimer()
| void SCR_PlayerHubWarningEditorUIComponent.HideTimer |
( |
| ) |
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protected |
◆ SetWarningTimer()
- Parameters
-
| [in] | newTimer | |
| [in] | newHub | |
| [in] | playerInTrigger | |
◆ ShowTimer()
| void SCR_PlayerHubWarningEditorUIComponent.ShowTimer |
( |
| ) |
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protected |
◆ TimerDone()
| void SCR_PlayerHubWarningEditorUIComponent.TimerDone |
( |
bool | canceled = false | ) |
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protected |
◆ UpdateTimer()
| void SCR_PlayerHubWarningEditorUIComponent.UpdateTimer |
( |
| ) |
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protected |
◆ m_bTimerSet
| bool SCR_PlayerHubWarningEditorUIComponent.m_bTimerSet |
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protected |
◆ m_iCurrentWarningTimer
| int SCR_PlayerHubWarningEditorUIComponent.m_iCurrentWarningTimer |
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protected |
◆ m_LinkedHub
◆ m_PlayerRef
| IEntity SCR_PlayerHubWarningEditorUIComponent.m_PlayerRef |
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protected |
◆ m_Self
◆ m_sTimerText
| string SCR_PlayerHubWarningEditorUIComponent.m_sTimerText |
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protected |
◆ m_TimerText
| TextWidget SCR_PlayerHubWarningEditorUIComponent.m_TimerText |
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protected |
◆ m_WidgetRef
| Widget SCR_PlayerHubWarningEditorUIComponent.m_WidgetRef |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Common/SCR_PlayerHubWarningEditorUIComponent.c