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Arma Reforger Script API
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This object allows advancing and simulating individual camera shake(s). More...
Public Member Functions | |
| override bool | IsRunning () |
| Is this shake. | |
| override void | Update (IEntity owner, float timeSlice) |
| Update the shake progress by a single step. | |
Public Member Functions inherited from SCR_GenericCameraShakeProgress | |
| override void | Apply (inout vector transformMatrix[4], inout float fieldOfView) |
| Apply the shake to camera matrix. | |
| override void | Clear () |
| Clear progress of this shake. | |
Public Member Functions inherited from SCR_BaseCameraShakeProgress | |
| bool | IsFinished () |
| Is this shake finished updating, should it be removed? | |
| void | Start () |
| First tick of the shake update. | |
Protected Member Functions | |
| SCR_RecoilCameraShakeParams | GetParams (ChimeraCharacter character) |
Protected Attributes | |
| float | m_fProgress |
| float | m_fVelocity |
| float | m_fImpulseTime |
| float | m_fLastImpulseTime |
| vector | m_vImpulseAngular |
Protected Attributes inherited from SCR_GenericCameraShakeProgress | |
| vector | m_vTranslation |
| vector | m_vRotation |
| float | m_fFovScale = 1.0 |
| bool | m_bIsRunning |
This object allows advancing and simulating individual camera shake(s).
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| override bool SCR_RecoilCameraShakeProgress.IsRunning | ( | ) |
Is this shake.
Implements SCR_GenericCameraShakeProgress.
| override void SCR_RecoilCameraShakeProgress.Update | ( | IEntity | owner, |
| float | timeSlice ) |
Update the shake progress by a single step.
Implements SCR_BaseCameraShakeProgress.
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