Arma Reforger Script API
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Public Member Functions | Protected Member Functions | List of all members
SCR_RotateModifierManualCameraComponent Interface Reference
Inheritance diagram for SCR_RotateModifierManualCameraComponent:
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Public Member Functions

override void EOnCameraFrame (SCR_ManualCameraParam param)
 Evaluate the component every frame.
 
override bool EOnCameraInit ()
 Initialise the component.
 
override void EOnCameraExit ()
 Terminate the component.
 
- Public Member Functions inherited from SCR_BaseManualCameraComponent
void SetEnabled (bool enabled)
 Enable the component.
 
int IsEnabled ()
 Check if the component is enabled.
 
int GetPriority ()
 Get evaluation priority.
 
bool HasFlag (EManualCameraFlag flag)
 Check if the required flag is active.
 
bool InitBase (SCR_ManualCamera camera)
 
void EOnCameraReset ()
 Camera value are reset.
 
void EOnCameraParentChange (bool attached, IEntity parent)
 Terminate the component.
 
void EOnCameraSave (SCR_ManualCameraComponentSave data)
 Save persistent data.
 
void EOnCameraLoad (SCR_ManualCameraComponentSave data)
 Load persistent data.
 

Protected Member Functions

void OnInputDeviceIsGamepad (bool isGamepad)
 
void ManualCameraRotateDown ()
 
void ManualCameraRotateUp ()
 
- Protected Member Functions inherited from SCR_BaseManualCameraComponent
SCR_ManualCamera GetCameraEntity ()
 
InputManager GetInputManager ()
 
vector CoordToCamera (vector pos)
 
vector CoordFromCamera (vector pos)
 

Additional Inherited Members

- Protected Attributes inherited from SCR_BaseManualCameraComponent
int m_iPriority
 
SCR_ManualCamera m_Camera
 
InputManager m_InputManager
 

Detailed Description

Basic camera rotation with modifier button held (RMB by default)

Member Function Documentation

◆ EOnCameraExit()

override void SCR_RotateModifierManualCameraComponent.EOnCameraExit ( )

Terminate the component.

Implements SCR_BaseManualCameraComponent.

◆ EOnCameraFrame()

override void SCR_RotateModifierManualCameraComponent.EOnCameraFrame ( SCR_ManualCameraParam  param)

Evaluate the component every frame.

Parameters
[in]paramObject carrying camera properties

Implements SCR_BaseManualCameraComponent.

◆ EOnCameraInit()

override bool SCR_RotateModifierManualCameraComponent.EOnCameraInit ( )

Initialise the component.

Returns
True if the component should be evaluated every frame

Implements SCR_BaseManualCameraComponent.

◆ ManualCameraRotateDown()

void SCR_RotateModifierManualCameraComponent.ManualCameraRotateDown ( )
protected

◆ ManualCameraRotateUp()

void SCR_RotateModifierManualCameraComponent.ManualCameraRotateUp ( )
protected

◆ OnInputDeviceIsGamepad()

void SCR_RotateModifierManualCameraComponent.OnInputDeviceIsGamepad ( bool  isGamepad)
protected

The documentation for this interface was generated from the following file: