◆ Init()
◆ OnActivate()
◆ RegisterOnChange()
void SCR_ScenarioFrameworkActionInputCheckEntitiesInTrigger.RegisterOnChange |
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◆ m_eComparisonOperator
SCR_EScenarioFrameworkComparisonOperator SCR_ScenarioFrameworkActionInputCheckEntitiesInTrigger.m_eComparisonOperator |
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◆ m_Getter
◆ m_iValue
int SCR_ScenarioFrameworkActionInputCheckEntitiesInTrigger.m_iValue |
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◆ m_Trigger
The documentation for this interface was generated from the following file:
- Game/ScenarioFramework/Actions/ActionInputs/SCR_ScenarioFrameworkActionInputCheckEntitiesInTrigger.c