Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_ScenarioFrameworkLogicDistance Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkLogicDistance:
SCR_ScenarioFrameworkLogic

Public Member Functions

override void Init ()
 Initializes scenario framework logic and inputs.
 
override void RestoreToDefault ()
 
- Public Member Functions inherited from SCR_ScenarioFrameworkLogic
void SetIsTerminated (bool state)
 
bool GetIsTerminated ()
 
void OnInput (bool pSignal=true, IEntity entity=null)
 
void OnActivate (IEntity entity)
 
override void _WB_OnCreate (IEntitySource src)
 Rename entity with default name on creation in World Editor.
 

Public Attributes

float m_fDistance
 
ref SCR_ScenarioFrameworkGet m_GetterA
 
ref SCR_ScenarioFrameworkGet m_GetterB
 
- Public Attributes inherited from SCR_ScenarioFrameworkLogic
bool m_bDebug
 
ref array< ref SCR_ScenarioFrameworkLogicInputm_aInputs
 
ref array< ref SCR_ScenarioFrameworkActionBasem_aActions
 
bool m_bIsTerminated
 

Protected Member Functions

void EvaluateDistance ()
 

Protected Attributes

SCR_EScenarioFrameworkComparisonOperator m_eComparisonOperator
 
int m_iDelay
 
IEntity m_EntityA
 
IEntity m_EntityB
 

Member Function Documentation

◆ EvaluateDistance()

void SCR_ScenarioFrameworkLogicDistance.EvaluateDistance ( )
protected

◆ Init()

override void SCR_ScenarioFrameworkLogicDistance.Init ( )

Initializes scenario framework logic and inputs.

Implements SCR_ScenarioFrameworkLogic.

◆ RestoreToDefault()

override void SCR_ScenarioFrameworkLogicDistance.RestoreToDefault ( )

Member Data Documentation

◆ m_eComparisonOperator

SCR_EScenarioFrameworkComparisonOperator SCR_ScenarioFrameworkLogicDistance.m_eComparisonOperator
protected

◆ m_EntityA

IEntity SCR_ScenarioFrameworkLogicDistance.m_EntityA
protected

◆ m_EntityB

IEntity SCR_ScenarioFrameworkLogicDistance.m_EntityB
protected

◆ m_fDistance

float SCR_ScenarioFrameworkLogicDistance.m_fDistance

◆ m_GetterA

ref SCR_ScenarioFrameworkGet SCR_ScenarioFrameworkLogicDistance.m_GetterA

◆ m_GetterB

ref SCR_ScenarioFrameworkGet SCR_ScenarioFrameworkLogicDistance.m_GetterB

◆ m_iDelay

int SCR_ScenarioFrameworkLogicDistance.m_iDelay
protected

The documentation for this interface was generated from the following file: