Arma Reforger Script API
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SCR_ScenarioFrameworkLogicSwitch Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkLogicSwitch:
SCR_ScenarioFrameworkLogic

Additional Inherited Members

- Public Member Functions inherited from SCR_ScenarioFrameworkLogic
void Init ()
 Initializes scenario framework logic and inputs.
 
void SetIsTerminated (bool state)
 
bool GetIsTerminated ()
 
void OnInput (bool pSignal=true, IEntity entity=null)
 
void OnActivate (IEntity entity)
 
void RestoreToDefault ()
 
override void _WB_OnCreate (IEntitySource src)
 Rename entity with default name on creation in World Editor.
 
- Public Attributes inherited from SCR_ScenarioFrameworkLogic
bool m_bDebug
 
ref array< ref SCR_ScenarioFrameworkLogicInputm_aInputs
 
ref array< ref SCR_ScenarioFrameworkActionBasem_aActions
 
bool m_bIsTerminated
 

The documentation for this interface was generated from the following file: