◆ OnActivate()
override void SCR_ScenarioFrameworkMedicalActionSetTourniquettedGroup.OnActivate |
( |
| ) |
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◆ m_bTourniquetted
bool SCR_ScenarioFrameworkMedicalActionSetTourniquettedGroup.m_bTourniquetted |
◆ m_eCharacterHitZoneGroup
ECharacterHitZoneGroup SCR_ScenarioFrameworkMedicalActionSetTourniquettedGroup.m_eCharacterHitZoneGroup |
◆ m_sTourniquetPrefab
ResourceName SCR_ScenarioFrameworkMedicalActionSetTourniquettedGroup.m_sTourniquetPrefab |
The documentation for this interface was generated from the following file:
- Game/ScenarioFramework/Actions/MedicalActions/SCR_ScenarioFrameworkMedicalActionSetTourniquettedGroup.c