Arma Reforger Script API
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Public Member Functions | |
override void | Init (SCR_ScenarioFrameworkLayerBase object) |
void | OnFinalizeSpawnDone_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity) |
Public Member Functions inherited from SCR_ScenarioFrameworkPlugin | |
SCR_ScenarioFrameworkLayerBase | GetObject () |
void | Init (SCR_ScenarioFrameworkLayerBase object) |
void | OnWBKeyChanged (SCR_ScenarioFrameworkLayerBase object) |
Public Attributes | |
float | m_fSpawnRadius |
string | m_sFaction |
bool | m_bShowInDeployMapOnly |
bool | m_bTimedSpawnPoint |
ref SCR_UIInfo | m_Info |
bool | m_bUseNearbySpawnPositions |
float | m_fSpawnPositionUsageRange |
float | m_fRespawnTime |
ref array< ref SCR_ScenarioFrameworkActionBase > | m_aActionsOnSpawnPointUsed |
IEntity | m_Asset |
Additional Inherited Members | |
Protected Attributes inherited from SCR_ScenarioFrameworkPlugin | |
SCR_ScenarioFrameworkLayerBase | m_Object |
override void SCR_ScenarioFrameworkPluginSpawnPoint.Init | ( | SCR_ScenarioFrameworkLayerBase | object | ) |
[in] | object |
Implements SCR_ScenarioFrameworkPlugin.
void SCR_ScenarioFrameworkPluginSpawnPoint.OnFinalizeSpawnDone_S | ( | SCR_SpawnRequestComponent | requestComponent, |
SCR_SpawnData | data, | ||
IEntity | entity | ||
) |
ref array<ref SCR_ScenarioFrameworkActionBase> SCR_ScenarioFrameworkPluginSpawnPoint.m_aActionsOnSpawnPointUsed |
IEntity SCR_ScenarioFrameworkPluginSpawnPoint.m_Asset |
bool SCR_ScenarioFrameworkPluginSpawnPoint.m_bShowInDeployMapOnly |
bool SCR_ScenarioFrameworkPluginSpawnPoint.m_bTimedSpawnPoint |
bool SCR_ScenarioFrameworkPluginSpawnPoint.m_bUseNearbySpawnPositions |
float SCR_ScenarioFrameworkPluginSpawnPoint.m_fRespawnTime |
float SCR_ScenarioFrameworkPluginSpawnPoint.m_fSpawnPositionUsageRange |
float SCR_ScenarioFrameworkPluginSpawnPoint.m_fSpawnRadius |
ref SCR_UIInfo SCR_ScenarioFrameworkPluginSpawnPoint.m_Info |
string SCR_ScenarioFrameworkPluginSpawnPoint.m_sFaction |