Arma Reforger Script API
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Public Member Functions | |
override void | SetupWaypoint (IEntity waypointEntity) |
void | SetWaypointHoldingTime (float time) |
float | GetWaypointHoldingTime () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypointBoarding | |
override void | SetupWaypoint (IEntity waypointEntity) |
void | SetDriverAllowed (bool enabled) |
bool | GetDriverAllowed () |
void | SetGunnerAllowed (bool enabled) |
bool | GetGunnerAllowed () |
void | SetCargoAllowed (bool enabled) |
bool | GetCargoAllowed () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypointScripted | |
override void | SetupWaypoint (IEntity waypointEntity) |
void | SetWaypointPriorityLevel (float priority) |
float | GetWaypointPriorityLevel () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypoint | |
void | SetupWaypoint (IEntity waypointEntity) |
void | SetWaypointCompletionRadius (float radius) |
float | GetWaypointCompletionRadius () |
void | SetWaypointCompletionType (EAIWaypointCompletionType type) |
EAIWaypointCompletionType | GetWaypointCompletionType () |
void | SetWaypointPrefab (ResourceName prefab) |
ResourceName | GetWaypointPrefab () |
Additional Inherited Members | |
Public Attributes inherited from SCR_ScenarioFrameworkWaypoint | |
SCR_ScenarioFrameworkLayerBase | m_SlotWaypoint |
Getters and Setters in this class (And similar that inherit) are set in a way to allow for different default values for attributes of child classes. | |
float SCR_ScenarioFrameworkWaypointBoardingTimed.GetWaypointHoldingTime | ( | ) |
Implemented in SCR_ScenarioFrameworkWaypointGetInNearest.
override void SCR_ScenarioFrameworkWaypointBoardingTimed.SetupWaypoint | ( | IEntity | waypointEntity | ) |
[in] | waypointEntity |
Implements SCR_ScenarioFrameworkWaypointBoarding.
void SCR_ScenarioFrameworkWaypointBoardingTimed.SetWaypointHoldingTime | ( | float | time | ) |
[in] | time |
Implemented in SCR_ScenarioFrameworkWaypointGetInNearest.