Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_SessionDurationUIComponent Interface Reference

Displays current session duration of the gamemode. More...

Inheritance diagram for SCR_SessionDurationUIComponent:
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Public Member Functions

override void HandlerAttachedScripted (Widget w)
 Event called when subcomponent is initialized.
 
override void HandlerDeattached (Widget w)
 
- Public Member Functions inherited from MenuRootSubComponent
Widget GetWidget ()
 Get widget to which the component belongs to.
 
MenuRootBase GetMenu ()
 Get menu of which the widget is part of.
 
MenuRootComponent GetRootComponent ()
 Get root component of this subcomponent,.
 
void HandlerAttachedScripted (Widget w)
 Event called when subcomponent is initialized.
 
override void HandlerAttached (Widget w)
 
override void HandlerDeattached (Widget w)
 

Protected Member Functions

void SetSessionDurationTime ()
 
- Protected Member Functions inherited from MenuRootSubComponent
bool IsUnique ()
 Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
 

Protected Attributes

LocalizedString m_sSessionDurationFormatting
 
TextWidget m_wSessionDurationText
 
SCR_BaseGameMode m_GameMode
 

Detailed Description

Displays current session duration of the gamemode.

Member Function Documentation

◆ HandlerAttachedScripted()

override void SCR_SessionDurationUIComponent.HandlerAttachedScripted ( Widget  w)

Event called when subcomponent is initialized.

Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.

Parameters
Widget

Implements MenuRootSubComponent.

◆ HandlerDeattached()

override void SCR_SessionDurationUIComponent.HandlerDeattached ( Widget  w)

Implements MenuRootSubComponent.

◆ SetSessionDurationTime()

void SCR_SessionDurationUIComponent.SetSessionDurationTime ( )
protected

Member Data Documentation

◆ m_GameMode

SCR_BaseGameMode SCR_SessionDurationUIComponent.m_GameMode
protected

◆ m_sSessionDurationFormatting

LocalizedString SCR_SessionDurationUIComponent.m_sSessionDurationFormatting
protected

◆ m_wSessionDurationText

TextWidget SCR_SessionDurationUIComponent.m_wSessionDurationText
protected

The documentation for this interface was generated from the following file: