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Arma Reforger Script API
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Public Member Functions | |
| override void | UpdateSoundJob (IEntity owner, float timeSlice) |
| Call when component is in range. | |
| override void | OnPostInit (IEntity owner) |
| void | SCR_ShellSoundComponent (IEntityComponentSource src, IEntity ent, IEntity parent) |
| void | ~SCR_ShellSoundComponent () |
Public Member Functions inherited from SoundComponent | |
| proto external AudioHandle | SoundEvent (string eventName) |
| Play a sound from the owner entity's position. | |
| proto external AudioHandle | SoundEventTransform (string eventName, vector transf[]) |
| Play a sound from a set transformation. | |
| proto external AudioHandle | SoundEventBone (string eventName, string bone) |
| Play a sound from the owner entity's position. | |
| proto external AudioHandle | SoundEventOffset (string eventName, vector offset) |
| Play a sound with a given offset from the owner entity. | |
Public Member Functions inherited from SimpleSoundComponent | |
| proto external void | EnableDynamicSimulation (bool value) |
| Enables the dynamic simulation. | |
| proto external void | SetScriptedMethodsCall (bool state) |
| Set flag for script callbacks. | |
| proto external bool | IsScriptedMethodsCallEnabled () |
| TRUE when flag for script callbacks is set. | |
Protected Attributes | |
| ProjectileMoveComponent | m_ProjectileMoveComponent |
| SignalsManagerComponent | m_SignalsManagerComponent |
| int | m_iSignalIdxSpeed = -1 |
| int | m_iSignalIdxSpeedVertical = -1 |
| int | m_iSignalIdxDistanceToClosestPoint = -1 |
| int | m_iSignalIdxCosAngleProjectileToListener = -1 |
Additional Inherited Members | |
Protected Member Functions inherited from SimpleSoundComponent | |
| void | OnFrame (IEntity owner, float timeSlice) |
| void | OnUpdateSoundJobBegin (IEntity owner) |
| void | OnUpdateSoundJobEnd (IEntity owner) |
| void SCR_ShellSoundComponent.SCR_ShellSoundComponent | ( | IEntityComponentSource | src, |
| IEntity | ent, | ||
| IEntity | parent ) |
| void SCR_ShellSoundComponent.~SCR_ShellSoundComponent | ( | ) |
| override void SCR_ShellSoundComponent.OnPostInit | ( | IEntity | owner | ) |
| override void SCR_ShellSoundComponent.UpdateSoundJob | ( | IEntity | owner, |
| float | timeSlice ) |
Call when component is in range.
Implements SimpleSoundComponent.
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