◆ ClearAreaWidget()
| void SCR_TooltipAreaEditorUIComponent.ClearAreaWidget |
( |
Widget | w | ) |
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protected |
◆ ClearTooltips()
| void SCR_TooltipAreaEditorUIComponent.ClearTooltips |
( |
| ) |
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◆ GetAreaWidget()
| Widget SCR_TooltipAreaEditorUIComponent.GetAreaWidget |
( |
| ) |
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◆ GetOffsets()
| void SCR_TooltipAreaEditorUIComponent.GetOffsets |
( |
out int | top, |
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out int | right, |
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out int | bottom, |
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out int | left ) |
- Parameters
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| [out] | top | |
| [out] | right | |
| [out] | bottom | |
| [out] | left | |
◆ HandlerAttachedScripted()
| override void SCR_TooltipAreaEditorUIComponent.HandlerAttachedScripted |
( |
Widget | w | ) |
|
Event called when subcomponent is initialized.
Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.
- Parameters
-
Implements MenuRootSubComponent.
◆ m_ControllerWidget
| Widget SCR_TooltipAreaEditorUIComponent.m_ControllerWidget |
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protected |
◆ m_InputManager
| InputManager SCR_TooltipAreaEditorUIComponent.m_InputManager |
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protected |
◆ m_iOffsetBottom
| int SCR_TooltipAreaEditorUIComponent.m_iOffsetBottom |
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protected |
◆ m_iOffsetLeft
| int SCR_TooltipAreaEditorUIComponent.m_iOffsetLeft |
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protected |
◆ m_iOffsetRight
| int SCR_TooltipAreaEditorUIComponent.m_iOffsetRight |
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protected |
◆ m_iOffsetTop
| int SCR_TooltipAreaEditorUIComponent.m_iOffsetTop |
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protected |
◆ m_MouseAndKeyboardWidget
| Widget SCR_TooltipAreaEditorUIComponent.m_MouseAndKeyboardWidget |
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protected |
◆ m_sControllerWidgetName
| string SCR_TooltipAreaEditorUIComponent.m_sControllerWidgetName |
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protected |
◆ m_sMouseAndKeyboardWidgetName
| string SCR_TooltipAreaEditorUIComponent.m_sMouseAndKeyboardWidgetName |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Tooltips/SCR_TooltipAreaEditorUIComponent.c