◆ ClearAreaWidget()
void SCR_TooltipAreaEditorUIComponent.ClearAreaWidget |
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Widget |
w | ) |
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protected |
◆ ClearTooltips()
void SCR_TooltipAreaEditorUIComponent.ClearTooltips |
( |
| ) |
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◆ GetAreaWidget()
Widget SCR_TooltipAreaEditorUIComponent.GetAreaWidget |
( |
| ) |
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◆ GetOffsets()
void SCR_TooltipAreaEditorUIComponent.GetOffsets |
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out int |
top, |
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out int |
right, |
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out int |
bottom, |
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out int |
left |
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) |
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- Parameters
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[out] | top | |
[out] | right | |
[out] | bottom | |
[out] | left | |
◆ HandlerAttachedScripted()
override void SCR_TooltipAreaEditorUIComponent.HandlerAttachedScripted |
( |
Widget |
w | ) |
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Event called when subcomponent is initialized.
Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.
- Parameters
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Implements MenuRootSubComponent.
◆ m_ControllerWidget
Widget SCR_TooltipAreaEditorUIComponent.m_ControllerWidget |
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protected |
◆ m_InputManager
InputManager SCR_TooltipAreaEditorUIComponent.m_InputManager |
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protected |
◆ m_iOffsetBottom
int SCR_TooltipAreaEditorUIComponent.m_iOffsetBottom |
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protected |
◆ m_iOffsetLeft
int SCR_TooltipAreaEditorUIComponent.m_iOffsetLeft |
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protected |
◆ m_iOffsetRight
int SCR_TooltipAreaEditorUIComponent.m_iOffsetRight |
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protected |
◆ m_iOffsetTop
int SCR_TooltipAreaEditorUIComponent.m_iOffsetTop |
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protected |
◆ m_MouseAndKeyboardWidget
Widget SCR_TooltipAreaEditorUIComponent.m_MouseAndKeyboardWidget |
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protected |
◆ m_sControllerWidgetName
string SCR_TooltipAreaEditorUIComponent.m_sControllerWidgetName |
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protected |
◆ m_sMouseAndKeyboardWidgetName
string SCR_TooltipAreaEditorUIComponent.m_sMouseAndKeyboardWidgetName |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Tooltips/SCR_TooltipAreaEditorUIComponent.c