|
override void | Setup () |
|
void | MoveComment () |
|
void | CreateMarkerPath (string pathEntityName) |
|
SCR_MapMarkerBase | CreateMarkerCustom (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
|
SCR_MapMarkerBase | CreateMarkerCustom (notnull IEntity entity, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
|
SCR_MapMarkerBase | CreateMarkerMilitary (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
|
SCR_MapMarkerBase | CreateMarkerMilitary (notnull IEntity entity, EMilitarySymbolIdentity factionIdentity, EMilitarySymbolDimension dimension, EMilitarySymbolIcon typeFlags, string name=string.Empty) |
|
void | RegisterMarker (notnull SCR_MapMarkerBase marker, notnull IEntity entity) |
|
void | DeleteMarker (SCR_MapMarkerBase marker) |
|
int | GetQuickslotIndexByPrefab (ResourceName prefabName) |
|
void | ShowHint (int index=0) |
|
void | OnVoiceoverEventFinishedBase (string eventName) |
|
void | OnVoiceoverEventFinished (string eventName) |
|
void | HintGamepad (bool isSilent=false) |
|
void | HintKeyboard (bool isSilent=false) |
|
void | DelayedPopup (string text="", string subtitle="", float duration=SCR_PopUpNotification.DEFAULT_DURATION, string param1="", string param2="", string subtitleParam1="", string subtitleParam2="") |
|
void | OnStageFinished () |
|
bool | CheckWaypoints () |
|
int | GetSuppliesInInventory () |
|
◆ GetIsFinished()
override bool SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.GetIsFinished |
( |
| ) |
|
◆ MoveComment()
void SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.MoveComment |
( |
| ) |
|
|
protected |
◆ OnWaypointAdded()
void SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.OnWaypointAdded |
( |
AIWaypoint | wp | ) |
|
◆ OnWaypointCompleted()
void SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.OnWaypointCompleted |
( |
AIWaypoint | wp | ) |
|
◆ Setup()
override void SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.Setup |
( |
| ) |
|
|
protected |
◆ m_bCommented
bool SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.m_bCommented |
|
protected |
◆ m_bDefendOrderIssued
bool SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.m_bDefendOrderIssued |
|
protected |
◆ m_Group
SCR_AIGroup SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.m_Group |
◆ m_MoveWP
AIWaypoint SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.m_MoveWP |
The documentation for this interface was generated from the following file:
- Game/GameMode/Tutorial/Stages/Commanding/SCR_Tutorial_SquadLeadership_ORDER_MOVE_2.c