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Arma Reforger Script API
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Public Member Functions | |
| void | OnWaypointAdded (AIWaypoint wp) |
| void | DelayedEnd () |
| override bool | GetIsFinished () |
Public Member Functions inherited from SCR_BaseTutorialStage | |
| SCR_TutorialStageInfo | GetStageInfo () |
| float | GetDuration () |
| void | Reset () |
| void | OnInputDeviceChanged (bool switchedToKeyboard) |
| void | UnregisterWaypoint (IEntity waypointEntity) |
| void | UnregisterWaypoint (string waypointName) |
| SCR_Waypoint | RegisterWaypoint (string entityName, string title=string.Empty, string icon="MISC") |
| SCR_Waypoint | RegisterWaypoint (notnull IEntity entity, string title=string.Empty, string icon="MISC") |
| SCR_Waypoint | GetWaypoint (int index=0) |
| void | OnStructureBuilt (SCR_CampaignMilitaryBaseComponent base, IEntity structure) |
| bool | IsBuildingModeOpen () |
| override void | EOnFrame (IEntity owner, float timeSlice) |
| void | Init (SCR_TutorialStageInfo stageInfo) |
| void | ~SCR_BaseTutorialStage () |
| void | PlayNarrativeCharacterStage (string characterName, int stage) |
| void | SetPermanentNarrativeStage (string characterName, int stage) |
| void | FinishStage () |
Public Attributes | |
| SCR_AIGroup | m_Group |
Protected Member Functions | |
| override void | Setup () |
Protected Member Functions inherited from SCR_BaseTutorialStage | |
| void | CreateMarkerPath (string pathEntityName) |
| SCR_MapMarkerBase | CreateMarkerCustom (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
| SCR_MapMarkerBase | CreateMarkerCustom (notnull IEntity entity, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
| SCR_MapMarkerBase | CreateMarkerMilitary (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
| SCR_MapMarkerBase | CreateMarkerMilitary (notnull IEntity entity, EMilitarySymbolIdentity factionIdentity, EMilitarySymbolDimension dimension, EMilitarySymbolIcon typeFlags, string name=string.Empty) |
| void | RegisterMarker (notnull SCR_MapMarkerBase marker, notnull IEntity entity) |
| void | DeleteMarker (SCR_MapMarkerBase marker) |
| int | GetQuickslotIndexByPrefab (ResourceName prefabName) |
| void | ShowHint (int index=0) |
| void | OnVoiceoverEventFinishedBase (string eventName) |
| void | OnVoiceoverEventFinished (string eventName) |
| void | HintGamepad (bool isSilent=false) |
| void | HintKeyboard (bool isSilent=false) |
| void | DelayedPopup (string text="", string subtitle="", float duration=SCR_PopUpNotification.DEFAULT_DURATION, string param1="", string param2="", string subtitleParam1="", string subtitleParam2="") |
| void | OnStageFinished () |
| bool | CheckWaypoints () |
| int | GetSuppliesInInventory () |
Additional Inherited Members | |
Protected Attributes inherited from SCR_BaseTutorialStage | |
| float | m_fTimer |
| float | m_fStageTimer |
| float | m_fConditionCheckPeriod = 0.25 |
| float | m_fDuration |
| float | m_fDelay |
| float | m_fWaypointCompletionRadius = 1 |
| bool | m_bShowWaypoint = true |
| bool | m_bCheckWaypoint = true |
| bool | m_bConditionCheckOnSetDuration |
| bool | m_bAutoShowHint = true |
| bool | m_bInstantConditionCheck |
| string | m_sLastFinishedEvent |
| float | m_fStartTimestamp |
| string | m_sHintSoundEvent |
| SCR_Waypoint | m_ReachedWaypoint |
| ChimeraCharacter | m_Player |
| ref array< SCR_Waypoint > | m_aStageWaypoints |
| SCR_TutorialGamemodeComponent | m_TutorialComponent |
| bool | m_bFinished |
| Resource | m_HintsConfig |
| SCR_TutorialStageInfo | m_StageInfo |
| SCR_BaseTutorialCourseLogic | m_Logic |
| void SCR_Tutorial_SquadLeadership_ORDER_SUPPRESS.DelayedEnd | ( | ) |
| override bool SCR_Tutorial_SquadLeadership_ORDER_SUPPRESS.GetIsFinished | ( | ) |
Implements SCR_BaseTutorialStage.
| void SCR_Tutorial_SquadLeadership_ORDER_SUPPRESS.OnWaypointAdded | ( | AIWaypoint | wp | ) |
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protected |
Implements SCR_BaseTutorialStage.
| SCR_AIGroup SCR_Tutorial_SquadLeadership_ORDER_SUPPRESS.m_Group |