Arma Reforger Script API
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Public Member Functions | |
void | OnRecruited (AIAgent child) |
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SCR_TutorialStageInfo | GetStageInfo () |
float | GetDuration () |
void | Reset () |
void | OnInputDeviceChanged (bool switchedToKeyboard) |
void | UnregisterWaypoint (IEntity waypointEntity) |
void | UnregisterWaypoint (string waypointName) |
SCR_Waypoint | RegisterWaypoint (string entityName, string title=string.Empty, string icon="MISC") |
SCR_Waypoint | RegisterWaypoint (notnull IEntity entity, string title=string.Empty, string icon="MISC") |
SCR_Waypoint | GetWaypoint (int index=0) |
void | OnStructureBuilt (SCR_CampaignMilitaryBaseComponent base, IEntity structure) |
bool | IsBuildingModeOpen () |
override void | EOnFrame (IEntity owner, float timeSlice) |
void | Init (SCR_TutorialStageInfo stageInfo) |
void | ~SCR_BaseTutorialStage () |
void | PlayNarrativeCharacterStage (string characterName, int stage) |
void | SetPermanentNarrativeStage (string characterName, int stage) |
void | FinishStage () |
Protected Member Functions | |
override void | Setup () |
override bool | GetIsFinished () |
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void | CreateMarkerPath (string pathEntityName) |
SCR_MapMarkerBase | CreateMarkerCustom (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
SCR_MapMarkerBase | CreateMarkerCustom (notnull IEntity entity, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
SCR_MapMarkerBase | CreateMarkerMilitary (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
SCR_MapMarkerBase | CreateMarkerMilitary (notnull IEntity entity, EMilitarySymbolIdentity factionIdentity, EMilitarySymbolDimension dimension, EMilitarySymbolIcon typeFlags, string name=string.Empty) |
void | RegisterMarker (notnull SCR_MapMarkerBase marker, notnull IEntity entity) |
void | DeleteMarker (SCR_MapMarkerBase marker) |
int | GetQuickslotIndexByPrefab (ResourceName prefabName) |
void | ShowHint (int index=0) |
void | OnVoiceoverEventFinishedBase (string eventName) |
void | OnVoiceoverEventFinished (string eventName) |
void | HintGamepad (bool isSilent=false) |
void | HintKeyboard (bool isSilent=false) |
void | DelayedPopup (string text="", string subtitle="", float duration=SCR_PopUpNotification.DEFAULT_DURATION, string param1="", string param2="", string subtitleParam1="", string subtitleParam2="") |
void | OnStageFinished () |
bool | CheckWaypoints () |
int | GetSuppliesInInventory () |
Protected Attributes | |
SCR_AIGroup | m_SlaveGroup |
int | m_iRecruitedCount |
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float | m_fTimer |
float | m_fStageTimer |
float | m_fConditionCheckPeriod = 0.25 |
float | m_fDuration |
float | m_fDelay |
float | m_fWaypointCompletionRadius = 1 |
bool | m_bShowWaypoint = true |
bool | m_bCheckWaypoint = true |
bool | m_bConditionCheckOnSetDuration |
bool | m_bAutoShowHint = true |
bool | m_bInstantConditionCheck |
string | m_sLastFinishedEvent |
float | m_fStartTimestamp |
string | m_sHintSoundEvent |
SCR_Waypoint | m_ReachedWaypoint |
ChimeraCharacter | m_Player |
ref array< SCR_Waypoint > | m_aStageWaypoints |
SCR_TutorialGamemodeComponent | m_TutorialComponent |
bool | m_bFinished |
Resource | m_HintsConfig |
SCR_TutorialStageInfo | m_StageInfo |
SCR_BaseTutorialCourseLogic | m_Logic |
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Implements SCR_BaseTutorialStage.
void SCR_Tutorial_SquadLeadership_RECRUITING.OnRecruited | ( | AIAgent | child | ) |
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protected |
Implements SCR_BaseTutorialStage.
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