Arma Reforger Script API
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SCR_UniversalInventoryStorageComponent Member List

This is the complete list of members for SCR_UniversalInventoryStorageComponent, including all inherited members.

ActivateOwner(bool active)InventoryItemComponent
AddLinkedStorage(BaseInventoryStorageComponent newLinkedStorage)SCR_UniversalInventoryStorageComponent
CanRemoveItem(IEntity item)BaseInventoryStorageComponent
CanReplaceItem(IEntity nextItem, int slotID)SCR_UniversalInventoryStorageComponent
CanStoreItem(IEntity item, int slotID)SCR_UniversalInventoryStorageComponent
CanStoreResource(ResourceName resourceName, int slotID, int count)SCR_UniversalInventoryStorageComponent
Contains(IEntity item)BaseInventoryStorageComponent
CreatePreviewEntity(BaseWorld world, int camera)InventoryItemComponent
DisablePhysics()InventoryItemComponent
EnablePhysics()InventoryItemComponent
FindAttribute(TypeName typeName)InventoryItemComponent
FindItemSlot(IEntity item)BaseInventoryStorageComponent
FindSuitableSlotForItem(IEntity item)BaseInventoryStorageComponent
Get(int slotID)BaseInventoryStorageComponent
GetAdditionalVolume()InventoryItemComponent
GetAdditionalWeight()InventoryItemComponent
GetAll(out notnull array< IEntity > outItems)BaseInventoryStorageComponent
GetAttributes()InventoryItemComponent
GetEmptySlotForItem(IEntity item)BaseInventoryStorageComponentprotected
GetEstimatedCountFitForItem(IEntity item)BaseInventoryStorageComponent
GetEstimatedCountFitForResource(ResourceName resourceName)BaseInventoryStorageComponent
GetItemComponent(IEntity pItem)SCR_UniversalInventoryStorageComponentprotected
GetLinkedStorages(notnull out array< BaseInventoryStorageComponent > linkedStorages)SCR_UniversalInventoryStorageComponent
GetMaxDimensionCapacity()BaseInventoryStorageComponent
GetMaxLoad()SCR_UniversalInventoryStorageComponent
GetMaxVolumeCapacity()BaseInventoryStorageComponent
GetNonRefundableItemCount()SCR_UniversalInventoryStorageComponent
GetOccupiedSpace()BaseInventoryStorageComponent
GetOwnedItems(out notnull array< InventoryItemComponent > outItemsComponents)BaseInventoryStorageComponent
GetOwnedStorages(out notnull array< BaseInventoryStorageComponent > outStorages, int depth, bool includeHierarchy)BaseInventoryStorageComponent
GetOwner()InventoryItemComponent
GetParentSlot()InventoryItemComponent
GetPriority()BaseInventoryStorageComponent
GetPurpose()BaseInventoryStorageComponent
GetSlot(int slotID)BaseInventoryStorageComponent
GetSlotsCount()BaseInventoryStorageComponent
GetSlotsCountScr()BaseInventoryStorageComponentprotected
GetSlotScr(int slotID)BaseInventoryStorageComponentprotected
GetTotalVolume()InventoryItemComponent
GetTotalWeight()InventoryItemComponent
GetUIInfo()InventoryItemComponent
GetWeightFromResource(ResourceName resourceName, int count=1)BaseInventoryStorageComponent
HideOwner()InventoryItemComponent
InsertItem(IEntity item, int slotID)BaseInventoryStorageComponentprotected
IsAdditionalWeightOk(float fWeight)SCR_UniversalInventoryStorageComponent
IsCompartment()BaseInventoryStorageComponent
IsHiddenInVicnity()InventoryItemComponent
IsLocked()InventoryItemComponent
IsStorageALinkedChild(notnull BaseInventoryStorageComponent storage)SCR_UniversalInventoryStorageComponent
IsSystemLocked()InventoryItemComponent
IsUserLocked()InventoryItemComponent
m_aLinkedStoragesSCR_UniversalInventoryStorageComponentprotected
m_aSlotsToShowSCR_UniversalInventoryStorageComponentprotected
m_fMaxWeightSCR_UniversalInventoryStorageComponentprotected
m_fWeightSCR_UniversalInventoryStorageComponentprotected
m_iNrOfNonRefundableItemsSCR_UniversalInventoryStorageComponentprotected
m_LinkedStorageLogicSCR_UniversalInventoryStorageComponentprotected
m_OnLockedStateChangedInvokerInventoryItemComponent
m_OnParentSlotChangedInvokerInventoryItemComponent
MIN_VOLUME_TO_SHOW_ITEM_IN_SLOTSCR_UniversalInventoryStorageComponentprotectedstatic
OnAddedToSlot(IEntity item, int slotID)SCR_UniversalInventoryStorageComponentprotected
OnDelete(IEntity owner)InventoryItemComponent
OnManagerChanged(InventoryStorageManagerComponent manager)SCR_UniversalInventoryStorageComponent
OnOverrideCanRemoveItem()BaseInventoryStorageComponent
OnOverrideCanReplaceItem()BaseInventoryStorageComponent
OnOverrideCanStoreItem()BaseInventoryStorageComponent
OnOverrideCanStoreResource()BaseInventoryStorageComponent
OnRemovedFromSlot(IEntity item, int slotID)SCR_UniversalInventoryStorageComponent
OnTicksOnRemoteProxy()GameComponent
OverridePlacementTransform(IEntity caller, out vector computedTransform[4])InventoryItemComponentprotected
PerformDimensionValidation(IEntity item)BaseInventoryStorageComponent
PerformVolumeAndDimensionValidationForResource(ResourceName resourceName, bool includeDimensionValidation=true, int count=1)BaseInventoryStorageComponent
PerformVolumeValidation(IEntity item, bool includeDimensionValidation=true)BaseInventoryStorageComponent
pInventoryManagerSCR_UniversalInventoryStorageComponentprotected
PlaceOnGround(IEntity callerEntity=null)InventoryItemComponent
ReleaseSlotHooks(InventoryStorageSlot ownedSlot)BaseInventoryStorageComponentprotected
RemoveItem(IEntity item)BaseInventoryStorageComponentprotected
RequestUserLock(IEntity caller, bool locked)InventoryItemComponent
SCR_UniversalInventoryStorageComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_UniversalInventoryStorageComponent
SetAdditionalVolume(float additionalVolume)InventoryItemComponent
SetAdditionalWeight(float additionalWeight)InventoryItemComponent
SetNonRefundableItemCount(int refundableItemCount)SCR_UniversalInventoryStorageComponent
SetTraceable(bool traceable)InventoryItemComponent
SetupSlotHooks(InventoryStorageSlot ownedSlot, int slotID)BaseInventoryStorageComponentprotected
ShouldHideInVicinity()InventoryItemComponentprotected
ShouldPreviewAttachedItems()BaseInventoryStorageComponentprotected
ShowOwner()InventoryItemComponent
UpdateUI()ScriptedBaseInventoryStorageComponentprotected