ActivateOwner(bool active) | InventoryItemComponent | |
AddLinkedStorage(BaseInventoryStorageComponent newLinkedStorage) | SCR_UniversalInventoryStorageComponent | |
CanRemoveItem(IEntity item) | BaseInventoryStorageComponent | |
CanReplaceItem(IEntity nextItem, int slotID) | SCR_UniversalInventoryStorageComponent | |
CanStoreItem(IEntity item, int slotID) | SCR_UniversalInventoryStorageComponent | |
CanStoreResource(ResourceName resourceName, int slotID, int count) | SCR_UniversalInventoryStorageComponent | |
Contains(IEntity item) | BaseInventoryStorageComponent | |
CreatePreviewEntity(BaseWorld world, int camera) | InventoryItemComponent | |
DisablePhysics() | InventoryItemComponent | |
EnablePhysics() | InventoryItemComponent | |
FindAttribute(TypeName typeName) | InventoryItemComponent | |
FindItemSlot(IEntity item) | BaseInventoryStorageComponent | |
FindSuitableSlotForItem(IEntity item) | BaseInventoryStorageComponent | |
Get(int slotID) | BaseInventoryStorageComponent | |
GetAdditionalVolume() | InventoryItemComponent | |
GetAdditionalWeight() | InventoryItemComponent | |
GetAll(out notnull array< IEntity > outItems) | BaseInventoryStorageComponent | |
GetAttributes() | InventoryItemComponent | |
GetEmptySlotForItem(IEntity item) | BaseInventoryStorageComponent | protected |
GetEstimatedCountFitForItem(IEntity item) | BaseInventoryStorageComponent | |
GetEstimatedCountFitForResource(ResourceName resourceName) | BaseInventoryStorageComponent | |
GetItemComponent(IEntity pItem) | SCR_UniversalInventoryStorageComponent | protected |
GetLinkedStorages(notnull out array< BaseInventoryStorageComponent > linkedStorages) | SCR_UniversalInventoryStorageComponent | |
GetMaxDimensionCapacity() | BaseInventoryStorageComponent | |
GetMaxLoad() | SCR_UniversalInventoryStorageComponent | |
GetMaxVolumeCapacity() | BaseInventoryStorageComponent | |
GetNonRefundableItemCount() | SCR_UniversalInventoryStorageComponent | |
GetOccupiedSpace() | BaseInventoryStorageComponent | |
GetOwnedItems(out notnull array< InventoryItemComponent > outItemsComponents) | BaseInventoryStorageComponent | |
GetOwnedStorages(out notnull array< BaseInventoryStorageComponent > outStorages, int depth, bool includeHierarchy) | BaseInventoryStorageComponent | |
GetOwner() | InventoryItemComponent | |
GetParentSlot() | InventoryItemComponent | |
GetPriority() | BaseInventoryStorageComponent | |
GetPurpose() | BaseInventoryStorageComponent | |
GetSlot(int slotID) | BaseInventoryStorageComponent | |
GetSlotsCount() | BaseInventoryStorageComponent | |
GetSlotsCountScr() | BaseInventoryStorageComponent | protected |
GetSlotScr(int slotID) | BaseInventoryStorageComponent | protected |
GetTotalVolume() | InventoryItemComponent | |
GetTotalWeight() | InventoryItemComponent | |
GetUIInfo() | InventoryItemComponent | |
GetWeightFromResource(ResourceName resourceName, int count=1) | BaseInventoryStorageComponent | |
HideOwner() | InventoryItemComponent | |
InsertItem(IEntity item, int slotID) | BaseInventoryStorageComponent | protected |
IsAdditionalWeightOk(float fWeight) | SCR_UniversalInventoryStorageComponent | |
IsCompartment() | BaseInventoryStorageComponent | |
IsHiddenInVicnity() | InventoryItemComponent | |
IsLocked() | InventoryItemComponent | |
IsStorageALinkedChild(notnull BaseInventoryStorageComponent storage) | SCR_UniversalInventoryStorageComponent | |
IsSystemLocked() | InventoryItemComponent | |
IsUserLocked() | InventoryItemComponent | |
m_aLinkedStorages | SCR_UniversalInventoryStorageComponent | protected |
m_aSlotsToShow | SCR_UniversalInventoryStorageComponent | protected |
m_fMaxWeight | SCR_UniversalInventoryStorageComponent | protected |
m_fWeight | SCR_UniversalInventoryStorageComponent | protected |
m_iNrOfNonRefundableItems | SCR_UniversalInventoryStorageComponent | protected |
m_LinkedStorageLogic | SCR_UniversalInventoryStorageComponent | protected |
m_OnLockedStateChangedInvoker | InventoryItemComponent | |
m_OnParentSlotChangedInvoker | InventoryItemComponent | |
MIN_VOLUME_TO_SHOW_ITEM_IN_SLOT | SCR_UniversalInventoryStorageComponent | protectedstatic |
OnAddedToSlot(IEntity item, int slotID) | SCR_UniversalInventoryStorageComponent | protected |
OnDelete(IEntity owner) | InventoryItemComponent | |
OnManagerChanged(InventoryStorageManagerComponent manager) | SCR_UniversalInventoryStorageComponent | |
OnOverrideCanRemoveItem() | BaseInventoryStorageComponent | |
OnOverrideCanReplaceItem() | BaseInventoryStorageComponent | |
OnOverrideCanStoreItem() | BaseInventoryStorageComponent | |
OnOverrideCanStoreResource() | BaseInventoryStorageComponent | |
OnRemovedFromSlot(IEntity item, int slotID) | SCR_UniversalInventoryStorageComponent | |
OnTicksOnRemoteProxy() | GameComponent | |
OverridePlacementTransform(IEntity caller, out vector computedTransform[4]) | InventoryItemComponent | protected |
PerformDimensionValidation(IEntity item) | BaseInventoryStorageComponent | |
PerformVolumeAndDimensionValidationForResource(ResourceName resourceName, bool includeDimensionValidation=true, int count=1) | BaseInventoryStorageComponent | |
PerformVolumeValidation(IEntity item, bool includeDimensionValidation=true) | BaseInventoryStorageComponent | |
pInventoryManager | SCR_UniversalInventoryStorageComponent | protected |
PlaceOnGround(IEntity callerEntity=null) | InventoryItemComponent | |
ReleaseSlotHooks(InventoryStorageSlot ownedSlot) | BaseInventoryStorageComponent | protected |
RemoveItem(IEntity item) | BaseInventoryStorageComponent | protected |
RequestUserLock(IEntity caller, bool locked) | InventoryItemComponent | |
SCR_UniversalInventoryStorageComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_UniversalInventoryStorageComponent | |
SetAdditionalVolume(float additionalVolume) | InventoryItemComponent | |
SetAdditionalWeight(float additionalWeight) | InventoryItemComponent | |
SetNonRefundableItemCount(int refundableItemCount) | SCR_UniversalInventoryStorageComponent | |
SetTraceable(bool traceable) | InventoryItemComponent | |
SetupSlotHooks(InventoryStorageSlot ownedSlot, int slotID) | BaseInventoryStorageComponent | protected |
ShouldHideInVicinity() | InventoryItemComponent | protected |
ShouldPreviewAttachedItems() | BaseInventoryStorageComponent | protected |
ShowOwner() | InventoryItemComponent | |
UpdateUI() | ScriptedBaseInventoryStorageComponent | protected |