◆ GetBottomMultiplier()
float SCR_VehicleDamageManagerComponentClass.GetBottomMultiplier |
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◆ GetFrontalImpact()
vector SCR_VehicleDamageManagerComponentClass.GetFrontalImpact |
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◆ GetFrontMultiplier()
float SCR_VehicleDamageManagerComponentClass.GetFrontMultiplier |
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◆ GetLeftMultiplier()
float SCR_VehicleDamageManagerComponentClass.GetLeftMultiplier |
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◆ GetMaxSharedDamageDistance()
float SCR_VehicleDamageManagerComponentClass.GetMaxSharedDamageDistance |
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◆ GetMinCollisionEjectionDamageThreshold()
float SCR_VehicleDamageManagerComponentClass.GetMinCollisionEjectionDamageThreshold |
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◆ GetMinExplosionEjectionDamageThreshold()
float SCR_VehicleDamageManagerComponentClass.GetMinExplosionEjectionDamageThreshold |
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◆ GetOccupantsDamageSpeedThreshold()
float SCR_VehicleDamageManagerComponentClass.GetOccupantsDamageSpeedThreshold |
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◆ GetOccupantsSpeedDeath()
float SCR_VehicleDamageManagerComponentClass.GetOccupantsSpeedDeath |
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◆ GetRearMultiplier()
float SCR_VehicleDamageManagerComponentClass.GetRearMultiplier |
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◆ GetRightMultiplier()
float SCR_VehicleDamageManagerComponentClass.GetRightMultiplier |
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◆ GetTopMultiplier()
float SCR_VehicleDamageManagerComponentClass.GetTopMultiplier |
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◆ m_fBottomMultiplier
float SCR_VehicleDamageManagerComponentClass.m_fBottomMultiplier |
◆ m_fFrontMultiplier
float SCR_VehicleDamageManagerComponentClass.m_fFrontMultiplier |
◆ m_fLeftMultiplier
float SCR_VehicleDamageManagerComponentClass.m_fLeftMultiplier |
◆ m_fMaxSharedDamageDistance
float SCR_VehicleDamageManagerComponentClass.m_fMaxSharedDamageDistance |
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◆ m_fOccupantsDamageSpeedThreshold
float SCR_VehicleDamageManagerComponentClass.m_fOccupantsDamageSpeedThreshold |
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◆ m_fOccupantsSpeedDeath
float SCR_VehicleDamageManagerComponentClass.m_fOccupantsSpeedDeath |
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◆ m_fRearMultiplier
float SCR_VehicleDamageManagerComponentClass.m_fRearMultiplier |
◆ m_fRightMultiplier
float SCR_VehicleDamageManagerComponentClass.m_fRightMultiplier |
◆ m_fTopMultiplier
float SCR_VehicleDamageManagerComponentClass.m_fTopMultiplier |
◆ m_iMinCollisionEjectionDamageThreshold
int SCR_VehicleDamageManagerComponentClass.m_iMinCollisionEjectionDamageThreshold |
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◆ m_iMinExplosionEjectionDamageThreshold
int SCR_VehicleDamageManagerComponentClass.m_iMinExplosionEjectionDamageThreshold |
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◆ m_vFrontalImpact
vector SCR_VehicleDamageManagerComponentClass.m_vFrontalImpact |
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The documentation for this interface was generated from the following file:
- Game/Components/Damage/SCR_VehicleDamageManagerComponent.c