AdaptiveOpacity_Update(float opacity, float sceneBrightness, bool init=false) | SCR_InfoDisplay | protected |
AddEventHandlers(IEntity owner) | SCR_WeaponInfoVehicle | |
AnimateWidget_ColorFlash(Widget w, EWeaponFeature requiredFlag=-1, float speed=UIConstants.FADE_RATE_SLOW) | SCR_WeaponInfo | |
AnimateWidget_TextPopUp(Widget w, float size, float sizeBoosted, EWeaponFeature requiredFlag=-1, float speed=UIConstants.FADE_RATE_SLOW) | SCR_WeaponInfo | |
COLOR_ORANGE | SCR_WeaponInfo | static |
COLOR_WHITE | SCR_WeaponInfo | static |
DEFAULT_MAGAZINE_INDICATOR | SCR_WeaponInfo | protectedstatic |
DEFAULT_WEAPON_INFO_LAYOUT | SCR_WeaponInfo | protectedstatic |
DisplayConsciousnessChanged(bool conscious, bool init=false) | SCR_InfoDisplayExtended | protected |
DisplayControlledEntityChanged(IEntity from, IEntity to) | SCR_InfoDisplayExtended | protected |
DisplayInit(IEntity owner) | SCR_InfoDisplayExtended | protected |
DisplayOnResumed() | SCR_InfoDisplayExtended | protected |
DisplayOnSuspended() | SCR_InfoDisplayExtended | protected |
DisplayStartDraw(IEntity owner) | SCR_WeaponInfo | |
DisplayStartDrawInit(IEntity owner) | SCR_WeaponInfoVehicle | |
DisplayStopDraw(IEntity owner) | SCR_WeaponInfo | |
DisplayUpdate(IEntity owner, float timeSlice) | SCR_WeaponInfoVehicle | |
FADED_OPACITY | SCR_WeaponInfo | static |
FadeElements() | SCR_WeaponInfo | |
FADEOUT_AMMO_TYPE_DELAY | SCR_WeaponInfo | protectedstatic |
FADEOUT_OPTICS_DELAY | SCR_WeaponInfo | protectedstatic |
FADEOUT_PANEL_DELAY | SCR_WeaponInfo | protectedstatic |
FindComponentInParentContainer(TypeName typeName) | BaseInfoDisplay | |
GetAnchorPosition(out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) | SCR_InfoDisplay | |
GetContentWidget() | SCR_InfoDisplay | |
GetContentWidgetName() | SCR_InfoDisplay | |
GetDimensions(out float width, out float height, bool addSafezones=true) | SCR_InfoDisplay | |
GetHandler(TypeName handlerType) | SCR_InfoDisplay | |
GetInfoDisplays(out notnull array< BaseInfoDisplay > outInfoDisplays) | GroupInfoDisplay | |
GetInventoryManager() | SCR_WeaponInfo | protectedstatic |
GetMagazineConfig(SCR_WeaponState state) | SCR_WeaponInfo | |
GetOnStart() | SCR_InfoDisplay | |
GetOnStop() | SCR_InfoDisplay | |
GetOwnerEntity() | SCR_InfoDisplay | |
GetRootWidget() | SCR_InfoDisplay | |
GetSights() | SCR_WeaponInfoVehicle | |
GetWeaponManager(IEntity owner) | SCR_WeaponInfo | protected |
InitializeInterfaceSettings() | SCR_InfoDisplayExtended | protected |
IsShown() | SCR_InfoDisplay | |
m_aChildDisplays | SCR_InfoDisplay | protected |
m_aHandlers | SCR_InfoDisplay | protected |
m_aUpdatableHandlers | SCR_InfoDisplay | protected |
m_bAttachedToPlayerController | SCR_InfoDisplayExtended | protected |
m_bCanShow | SCR_InfoDisplayExtended | protected |
m_bFadeInOutActive | SCR_WeaponInfo | protected |
m_bInADS | SCR_InfoDisplayExtended | protected |
m_bInEditor | SCR_InfoDisplayExtended | protected |
m_bInPauseMenu | SCR_InfoDisplayExtended | protected |
m_bInThirdPerson | SCR_InfoDisplayExtended | protected |
m_bIsEnabled | SCR_InfoDisplayExtended | protected |
m_bIsEnabledInSettings | SCR_InfoDisplayExtended | protected |
m_bIsUnconscious | SCR_InfoDisplayExtended | protected |
m_bRegistered | SCR_InfoDisplay | protected |
m_bShowInAllCameras | SCR_InfoDisplayExtended | protected |
m_bShown | SCR_InfoDisplay | protected |
m_CameraHandler | SCR_InfoDisplayExtended | protected |
m_CharacterController | SCR_InfoDisplayExtended | protected |
m_CompartmentAccess | SCR_WeaponInfo | protected |
m_EditorManager | SCR_InfoDisplayExtended | protected |
m_eLayer | SCR_InfoDisplay | |
m_EventHandlerManager | SCR_InfoDisplayExtended | protected |
m_eWeaponStateEvent | SCR_WeaponInfo | protected |
m_HUDManager | SCR_InfoDisplay | protected |
m_iChildDisplays | SCR_InfoDisplay | protected |
m_iContentHeightAdjustment | SCR_InfoDisplay | protected |
m_iContentWidthAdjustment | SCR_InfoDisplay | protected |
m_InventoryManager | SCR_WeaponInfo | protected |
m_iOverrideZOrder | SCR_InfoDisplay | |
m_LayoutPath | SCR_InfoDisplay | |
m_MenuManager | SCR_InfoDisplayExtended | protected |
m_OnStart | SCR_InfoDisplay | protected |
m_OnStop | SCR_InfoDisplay | protected |
m_OwnerEntity | SCR_InfoDisplay | protected |
m_PlayerController | SCR_InfoDisplayExtended | protected |
m_pMagazineSearchPredicate | SCR_WeaponInfo | |
m_pParentDisplay | SCR_InfoDisplay | protected |
m_pPrefabDataPredicate | SCR_WeaponInfo | |
m_sAdaptiveOpacityWidgetName | SCR_InfoDisplay | protected |
m_sContentWidget | SCR_InfoDisplay | protected |
m_sInterfaceSettingName | SCR_InfoDisplayExtended | protected |
m_sParentSlot | SCR_InfoDisplay | protected |
m_Turret | SCR_WeaponInfoVehicle | protected |
m_TurretController | SCR_WeaponInfoVehicle | protected |
m_wContent | SCR_InfoDisplay | protected |
m_WeaponInfoPanelAnimator | SCR_WeaponInfo | protected |
m_WeaponManager | SCR_WeaponInfo | protected |
m_WeaponState | SCR_WeaponInfo | protected |
m_Widgets | SCR_WeaponInfo | |
m_wRoot | SCR_InfoDisplay | protected |
m_wSlot | SCR_InfoDisplay | protected |
m_ZeroingAnimator | SCR_WeaponInfo | protected |
OnADSChanged(BaseWeaponComponent weapon, bool inADS) | SCR_WeaponInfo | |
OnADSChanged_init(BaseWeaponComponent weapon) | SCR_WeaponInfo | |
OnAmmoCountChanged(BaseWeaponComponent weapon, BaseMuzzleComponent muzzle, BaseMagazineComponent magazine, int ammoCount, bool isBarrelChambered) | SCR_WeaponInfo | |
OnAmmoCountChanged_init(BaseWeaponComponent weapon, BaseMagazineComponent magazine) | SCR_WeaponInfo | |
OnAttachmentChanged(WeaponComponent weapon, bool isAttached, IEntity attachmentEntity) | SCR_WeaponInfo | |
OnFiremodeChanged(BaseWeaponComponent weapon, BaseMuzzleComponent muzzle, BaseFireMode firemode) | SCR_WeaponInfo | |
OnFiremodeChanged_init(BaseWeaponComponent weapon, BaseMuzzleComponent muzzle) | SCR_WeaponInfo | |
OnInspectionModeChanged(bool state) | SCR_WeaponInfo | |
OnMagazineChanged(BaseWeaponComponent weapon, BaseMagazineComponent magazine, BaseMagazineComponent prevMagazine) | SCR_WeaponInfo | |
OnMagazineChanged_init(BaseWeaponComponent weapon, BaseMuzzleComponent muzzle) | SCR_WeaponInfo | |
OnMagazineCountChanged(BaseWeaponComponent weapon, int magazineCount, bool isGrenade) | SCR_WeaponInfo | |
OnMagazineCountChanged_init(BaseWeaponComponent weapon, BaseMagazineComponent magazine) | SCR_WeaponInfo | |
OnMuzzleChanged(BaseWeaponComponent weapon, BaseMuzzleComponent muzzle, BaseMuzzleComponent prevMuzzle) | SCR_WeaponInfoVehicle | |
OnMuzzleChanged_init(BaseWeaponComponent weapon) | SCR_WeaponInfo | |
OnSettingsChanged() | SCR_InfoDisplayExtended | protected |
OnShownFinished(Widget w, float targetOpacity, WidgetAnimationOpacity anim=null) | SCR_InfoDisplay | protected |
OnTurretReload(BaseWeaponComponent weapon, bool finished, TurretControllerComponent turretController) | SCR_WeaponInfoVehicle | |
OnTurretReload_init(BaseWeaponComponent weapon) | SCR_WeaponInfoVehicle | |
OnWeaponChanged(BaseWeaponComponent weapon, BaseWeaponComponent prevWeapon) | SCR_WeaponInfo | |
OnZeroingChanged(BaseWeaponComponent weapon, int zeroing) | SCR_WeaponInfo | |
OnZeroingChanged_init(BaseWeaponComponent weapon) | SCR_WeaponInfo | |
OnZoomChanged(float zoom, float fov) | SCR_WeaponInfo | |
OnZoomChanged_init(BaseWeaponComponent weapon) | SCR_WeaponInfo | |
RegisterToHudManager() | SCR_InfoDisplay | |
RemoveEventHandlers(IEntity owner) | SCR_WeaponInfoVehicle | |
SetContentWidget(notnull Widget content) | SCR_InfoDisplay | |
SetEnabled(bool isEnabled) | SCR_InfoDisplayExtended | |
SetRootWidget(notnull Widget root) | SCR_InfoDisplay | |
SetWidgetImage(ImageWidget w, string imageOrImageset, string imageName="", int size=-1) | SCR_WeaponInfo | protected |
Show(bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) | SCR_InfoDisplayExtended | |
SIZE_FIREMODE | SCR_WeaponInfo | static |
SIZE_MAGAZINE | SCR_WeaponInfo | static |
UPDATE_INTERVAL | SCR_WeaponInfo | static |
UpdateAmmoTypeIndicator(SCR_WeaponState state) | SCR_WeaponInfo | |
UpdateBulletInChamberIndicator(SCR_WeaponState state) | SCR_WeaponInfo | protected |
UpdateFireModeIndicator(SCR_WeaponState state) | SCR_WeaponInfo | |
UpdateMagazineIndicator_Count(SCR_WeaponState state) | SCR_WeaponInfo | protected |
UpdateMagazineIndicator_Progress(SCR_WeaponState state) | SCR_WeaponInfo | protected |
UpdateMagazineIndicator_Reloading(bool finished) | SCR_WeaponInfoVehicle | protected |
UpdateMagazineIndicator_Textures(SCR_WeaponState state) | SCR_WeaponInfo | protected |
UpdateWeaponNameAndCaliber(SCR_WeaponState state) | SCR_WeaponInfo | protected |
UpdateZeroingIndicator(SCR_WeaponState state) | SCR_WeaponInfo | |
UpdateZoomIndicator(SCR_WeaponState state) | SCR_WeaponInfo | |