|
override void | DisplayUpdate (IEntity owner, float timeSlice) |
|
override void | OnMuzzleChanged (BaseWeaponComponent weapon, BaseMuzzleComponent muzzle, BaseMuzzleComponent prevMuzzle) |
|
void | OnTurretReload_init (BaseWeaponComponent weapon) |
|
void | OnTurretReload (BaseWeaponComponent weapon, bool finished, TurretControllerComponent turretController) |
|
override bool | DisplayStartDrawInit (IEntity owner) |
|
override void | AddEventHandlers (IEntity owner) |
|
override void | RemoveEventHandlers (IEntity owner) |
|
override SCR_2DSightsComponent | GetSights () |
|
void | OnWeaponChanged (BaseWeaponComponent weapon, BaseWeaponComponent prevWeapon) |
|
void | OnMuzzleChanged_init (BaseWeaponComponent weapon) |
|
void | OnMuzzleChanged (BaseWeaponComponent weapon, BaseMuzzleComponent muzzle, BaseMuzzleComponent prevMuzzle) |
|
void | OnMagazineChanged_init (BaseWeaponComponent weapon, BaseMuzzleComponent muzzle) |
|
void | OnMagazineChanged (BaseWeaponComponent weapon, BaseMagazineComponent magazine, BaseMagazineComponent prevMagazine) |
|
void | OnMagazineCountChanged_init (BaseWeaponComponent weapon, BaseMagazineComponent magazine) |
|
void | OnMagazineCountChanged (BaseWeaponComponent weapon, int magazineCount, bool isGrenade) |
|
void | OnAmmoCountChanged_init (BaseWeaponComponent weapon, BaseMagazineComponent magazine) |
|
void | OnAmmoCountChanged (BaseWeaponComponent weapon, BaseMuzzleComponent muzzle, BaseMagazineComponent magazine, int ammoCount, bool isBarrelChambered) |
|
void | OnFiremodeChanged_init (BaseWeaponComponent weapon, BaseMuzzleComponent muzzle) |
|
void | OnFiremodeChanged (BaseWeaponComponent weapon, BaseMuzzleComponent muzzle, BaseFireMode firemode) |
|
void | OnZeroingChanged_init (BaseWeaponComponent weapon) |
|
void | OnZeroingChanged (BaseWeaponComponent weapon, int zeroing) |
|
void | OnADSChanged_init (BaseWeaponComponent weapon) |
|
void | OnADSChanged (BaseWeaponComponent weapon, bool inADS) |
|
void | OnZoomChanged_init (BaseWeaponComponent weapon) |
|
void | OnZoomChanged (float zoom, float fov) |
|
void | OnInspectionModeChanged (bool state) |
|
void | OnAttachmentChanged (WeaponComponent weapon, bool isAttached, IEntity attachmentEntity) |
|
override void | DisplayUpdate (IEntity owner, float timeSlice) |
|
void | FadeElements () |
|
SCR_2DSightsComponent | GetSights () |
|
SCR_MagazineIndicatorConfiguration | GetMagazineConfig (SCR_WeaponState state) |
|
void | UpdateFireModeIndicator (SCR_WeaponState state) |
|
void | UpdateZeroingIndicator (SCR_WeaponState state) |
|
void | UpdateZoomIndicator (SCR_WeaponState state) |
|
void | UpdateAmmoTypeIndicator (SCR_WeaponState state) |
|
void | AnimateWidget_ColorFlash (Widget w, EWeaponFeature requiredFlag=-1, float speed=UIConstants.FADE_RATE_SLOW) |
|
void | AnimateWidget_TextPopUp (Widget w, float size, float sizeBoosted, EWeaponFeature requiredFlag=-1, float speed=UIConstants.FADE_RATE_SLOW) |
|
override bool | DisplayStartDrawInit (IEntity owner) |
|
override void | DisplayStartDraw (IEntity owner) |
|
override void | DisplayStopDraw (IEntity owner) |
|
void | AddEventHandlers (IEntity owner) |
|
void | RemoveEventHandlers (IEntity owner) |
|
void | SetEnabled (bool isEnabled) |
|
override void | Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) |
| Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
|
|
SCR_InfoDisplayHandler | GetHandler (TypeName handlerType) |
|
SCR_InfoDisplayInvoker | GetOnStart () |
|
SCR_InfoDisplayInvoker | GetOnStop () |
|
IEntity | GetOwnerEntity () |
|
Widget | GetContentWidget () |
|
string | GetContentWidgetName () |
|
void | SetRootWidget (notnull Widget root) |
|
void | SetContentWidget (notnull Widget content) |
|
void | Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) |
| Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
|
|
bool | IsShown () |
|
Widget | GetRootWidget () |
|
bool | GetDimensions (out float width, out float height, bool addSafezones=true) |
| Get width and height of the InfoDisplay element, optionally with safezones adjustments.
|
|
bool | GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) |
| Get width and height of the InfoDisplay element, optionally with safezones adjustments.
|
|
void | RegisterToHudManager () |
|
proto external int | GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays) |
|
proto external GenericComponent | FindComponentInParentContainer (TypeName typeName) |
|
|
void | UpdateMagazineIndicator_Reloading (bool finished) |
|
void | UpdateMagazineIndicator_Textures (SCR_WeaponState state) |
|
void | UpdateMagazineIndicator_Progress (SCR_WeaponState state) |
|
void | UpdateMagazineIndicator_Count (SCR_WeaponState state) |
|
void | UpdateBulletInChamberIndicator (SCR_WeaponState state) |
|
void | UpdateWeaponNameAndCaliber (SCR_WeaponState state) |
|
BaseWeaponManagerComponent | GetWeaponManager (IEntity owner) |
|
void | SetWidgetImage (ImageWidget w, string imageOrImageset, string imageName="", int size=-1) |
| Sets widget's image to an image or imageset.
|
|
bool | DisplayStartDrawInit (IEntity owner) |
|
void | DisplayStartDraw (IEntity owner) |
|
void | DisplayStopDraw (IEntity owner) |
|
void | DisplayInit (IEntity owner) |
|
void | DisplayUpdate (IEntity owner, float timeSlice) |
|
void | DisplayControlledEntityChanged (IEntity from, IEntity to) |
|
void | DisplayConsciousnessChanged (bool conscious, bool init=false) |
|
void | DisplayOnSuspended () |
| Called when GUI is temporarily suspended due to visibility flags; e.g. GM entered and GUI marked as not to show in GM.
|
|
void | DisplayOnResumed () |
|
void | InitializeInterfaceSettings () |
|
void | OnSettingsChanged () |
|
void | OnShownFinished (Widget w, float targetOpacity, WidgetAnimationOpacity anim=null) |
|
override void | OnStartDraw (IEntity owner) |
|
void | AdaptiveOpacity_Update (float opacity, float sceneBrightness, bool init=false) |
|
override void | OnStopDraw (IEntity owner) |
|
override void | UpdateValues (IEntity owner, float timeSlice) |
|
override void | OnInit (IEntity owner) |
|
void | OnInit (IEntity owner) |
|
void | UpdateValues (IEntity owner, float timeSlice) |
|
void | OnStartDraw (IEntity owner) |
|
void | OnStopDraw (IEntity owner) |
|