Arma Reforger Script API
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UniversalInventoryStorageComponent Member List

This is the complete list of members for UniversalInventoryStorageComponent, including all inherited members.

ActivateOwner(bool active)InventoryItemComponent
CanRemoveItem(IEntity item)BaseInventoryStorageComponent
CanReplaceItem(IEntity nextItem, int slotID)BaseInventoryStorageComponent
CanStoreItem(IEntity item, int slotID)BaseInventoryStorageComponent
CanStoreResource(ResourceName resourceName, int slotID, int count)BaseInventoryStorageComponent
Contains(IEntity item)BaseInventoryStorageComponent
CreatePreviewEntity(BaseWorld world, int camera)InventoryItemComponent
DisablePhysics()InventoryItemComponent
EnablePhysics()InventoryItemComponent
FindAttribute(TypeName typeName)InventoryItemComponent
FindItemSlot(IEntity item)BaseInventoryStorageComponent
FindSuitableSlotForItem(IEntity item)BaseInventoryStorageComponent
Get(int slotID)BaseInventoryStorageComponent
GetAdditionalVolume()InventoryItemComponent
GetAdditionalWeight()InventoryItemComponent
GetAll(out notnull array< IEntity > outItems)BaseInventoryStorageComponent
GetAttributes()InventoryItemComponent
GetEmptySlotForItem(IEntity item)BaseInventoryStorageComponentprotected
GetEstimatedCountFitForItem(IEntity item)BaseInventoryStorageComponent
GetEstimatedCountFitForResource(ResourceName resourceName)BaseInventoryStorageComponent
GetMaxDimensionCapacity()BaseInventoryStorageComponent
GetMaxVolumeCapacity()BaseInventoryStorageComponent
GetOccupiedSpace()BaseInventoryStorageComponent
GetOwnedItems(out notnull array< InventoryItemComponent > outItemsComponents)BaseInventoryStorageComponent
GetOwnedStorages(out notnull array< BaseInventoryStorageComponent > outStorages, int depth, bool includeHierarchy)BaseInventoryStorageComponent
GetOwner()InventoryItemComponent
GetParentSlot()InventoryItemComponent
GetPriority()BaseInventoryStorageComponent
GetPurpose()BaseInventoryStorageComponent
GetSlot(int slotID)BaseInventoryStorageComponent
GetSlotsCount()BaseInventoryStorageComponent
GetSlotsCountScr()BaseInventoryStorageComponentprotected
GetSlotScr(int slotID)BaseInventoryStorageComponentprotected
GetTotalVolume()InventoryItemComponent
GetTotalWeight()InventoryItemComponent
GetUIInfo()InventoryItemComponent
GetWeightFromResource(ResourceName resourceName, int count=1)BaseInventoryStorageComponent
HideOwner()InventoryItemComponent
InsertItem(IEntity item, int slotID)BaseInventoryStorageComponentprotected
IsCompartment()BaseInventoryStorageComponent
IsHiddenInVicnity()InventoryItemComponent
IsLocked()InventoryItemComponent
IsSystemLocked()InventoryItemComponent
IsUserLocked()InventoryItemComponent
m_OnLockedStateChangedInvokerInventoryItemComponent
m_OnParentSlotChangedInvokerInventoryItemComponent
OnAddedToSlot(IEntity item, int slotID)BaseInventoryStorageComponentprotected
OnDelete(IEntity owner)InventoryItemComponent
OnManagerChanged(InventoryStorageManagerComponent manager)BaseInventoryStorageComponentprotected
OnOverrideCanRemoveItem()BaseInventoryStorageComponent
OnOverrideCanReplaceItem()BaseInventoryStorageComponent
OnOverrideCanStoreItem()BaseInventoryStorageComponent
OnOverrideCanStoreResource()BaseInventoryStorageComponent
OnRemovedFromSlot(IEntity item, int slotID)BaseInventoryStorageComponentprotected
OnTicksOnRemoteProxy()GameComponent
OverridePlacementTransform(IEntity caller, out vector computedTransform[4])InventoryItemComponentprotected
PerformDimensionValidation(IEntity item)BaseInventoryStorageComponent
PerformVolumeAndDimensionValidationForResource(ResourceName resourceName, bool includeDimensionValidation=true, int count=1)BaseInventoryStorageComponent
PerformVolumeValidation(IEntity item, bool includeDimensionValidation=true)BaseInventoryStorageComponent
PlaceOnGround(IEntity callerEntity=null)InventoryItemComponent
ReleaseSlotHooks(InventoryStorageSlot ownedSlot)BaseInventoryStorageComponentprotected
RemoveItem(IEntity item)BaseInventoryStorageComponentprotected
RequestUserLock(IEntity caller, bool locked)InventoryItemComponent
SetAdditionalVolume(float additionalVolume)InventoryItemComponent
SetAdditionalWeight(float additionalWeight)InventoryItemComponent
SetTraceable(bool traceable)InventoryItemComponent
SetupSlotHooks(InventoryStorageSlot ownedSlot, int slotID)BaseInventoryStorageComponentprotected
ShouldHideInVicinity()InventoryItemComponentprotected
ShouldPreviewAttachedItems()BaseInventoryStorageComponentprotected
ShowOwner()InventoryItemComponent
UpdateUI()ScriptedBaseInventoryStorageComponentprotected