Enfusion Script API
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This is the complete list of members for Physics6DOFSpringJoint, including all inherited members.
Create6DOF(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
Create6DOFSpring(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateBallSocket(notnull IEntity ent1, IEntity ent2, vector point1, vector point2, bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateConeTwist(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateFixed(notnull IEntity ent1, IEntity ent2, vector point1, vector point2, bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateHinge(notnull IEntity ent1, IEntity ent2, vector point1, vector axis1, vector point2, vector axis2, bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateHinge2(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
CreateSlider(notnull IEntity ent1, IEntity ent2, vector matrix1[4], vector matrix2[4], bool disableCollisions, float breakThreshold=-1) | PhysicsJoint | static |
Destroy() | PhysicsJoint | |
SetAngularLimits(vector angularLower, vector angularUpper) | Physics6DOFJoint | |
SetLimit(int axis, float limitLower, float limitUpper) | Physics6DOFJoint | |
SetLinearLimits(vector linearLower, vector linearUpper) | Physics6DOFJoint | |
SetSpring(int axis, float stiffness, float damping) | Physics6DOFSpringJoint | |
ToString() | pointer |