◆ CheckAuthorization()
◆ GameMode()
proto external string Room.GameMode |
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◆ GameVersion()
proto external string Room.GameVersion |
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◆ GetItems()
◆ GetPing()
proto external float Room.GetPing |
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◆ GetQueueAvgWaitTime()
proto external int Room.GetQueueAvgWaitTime |
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◆ GetQueueJoinTime()
proto external int Room.GetQueueJoinTime |
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◆ GetQueueLastMoveTime()
proto external int Room.GetQueueLastMoveTime |
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◆ GetQueueMaxSize()
proto external int Room.GetQueueMaxSize |
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◆ GetQueueSize()
proto external int Room.GetQueueSize |
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◆ GetQueueUserPosition()
proto external int Room.GetQueueUserPosition |
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◆ HasBattlEye()
proto external bool Room.HasBattlEye |
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◆ HostAddress()
proto external string Room.HostAddress |
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◆ HostScenario()
◆ HostScenarioMod()
proto external Dependency Room.HostScenarioMod |
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◆ HostType()
proto external string Room.HostType |
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◆ IsAuthorized()
proto external bool Room.IsAuthorized |
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Was the password verified and may the client join the server or view its content.
◆ IsClientReady()
proto external bool Room.IsClientReady |
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◆ IsCrossPlatform()
proto external bool Room.IsCrossPlatform |
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◆ IsDownloadListLoaded()
proto external bool Room.IsDownloadListLoaded |
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◆ IsFavorite()
proto external bool Room.IsFavorite |
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◆ IsModded()
proto external bool Room.IsModded |
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◆ Join()
◆ Joinable()
proto external bool Room.Joinable |
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◆ LeaveJoinQueue()
proto external void Room.LeaveJoinQueue |
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◆ LoadDownloadList()
◆ Name()
proto external string Room.Name |
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◆ Official()
proto external bool Room.Official |
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◆ OwnerName()
proto external string Room.OwnerName |
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◆ PasswordProtected()
proto external bool Room.PasswordProtected |
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◆ PlayerCount()
proto external int Room.PlayerCount |
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◆ PlayerLimit()
proto external int Room.PlayerLimit |
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◆ Region()
proto external string Room.Region |
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◆ ScenarioName()
proto external string Room.ScenarioName |
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◆ SetFavorite()
◆ SetQueueBackendCallback()
proto external void Room.SetQueueBackendCallback |
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BackendCallback | callback | ) |
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◆ VerifyPassword()
The documentation for this interface was generated from the following file:
- GameLib/generated/online/Room.c