setMarkerBrushLocal
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.04
Description
- Description:
- Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.
Syntax
- Syntax:
- "NameOfMarker" setMarkerBrushLocal "brush"
- Parameters:
- NameOfMarker: String
- brush: String - can be "SOLID", "HORIZONTAL", "VERTICAL", "GRID", "FDIAGONAL", "BDIAGONAL", "DIAGGRID" or "CROSS".
- Return Value:
- Nothing
Examples
- Example 1:
"Marker1" setMarkerBrushLocal "DiagGrid"
Additional Information
- Multiplayer:
- Behaviour unknown.

