sideChat
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.34
Description
- Description:
- Types text to the side radio channel. Note: This function only types text to the list, it does not broadcast the message. If you want the message to show on all computers, you have to execute it on all of them.
Syntax
Alternative Syntax
- Syntax:
- [ Side, "StringConstant" ] sideChat "chatText"
- Parameters:
- Side
- StringConstant: String
- chatText: String
- Return Value:
- None.
Examples
- Example 1:
_soldierOne sideChat "Show this text"
- Example 2:
PAPABEAR=[West,"HQ"]; PAPABEAR SideChat "Hi there";
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Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- Nothing
Notes
Notes
Notes
- Ceeeb
- In OFP v1.96, sideChat messages can be sent from 2 abstract sources: "Papa_Bear" and "Base FireFly". Use sideChat on an array in the form [SIDE,"base"],[SIDE,"HQ"],[SIDE,"Papa_bear"] or [SIDE,"airbase"], where SIDE is the side broadcasting. "HQ", "base" and "Papa_bear" seem to be the same object. The callsign strings can be re-defined using a stringTable.csv file, using STR_CFG_PAPABEAR and STR_CFG_FIREFLYBASE. Example : [EAST,"base"] sideChat "Return to base!".

