sideChat

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Introduced in Operation Flashpoint version 1.34

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.34

Description

Description:
Types text to the side radio channel. Note: This function only types text to the list, it does not broadcast the message. If you want the message to show on all computers, you have to execute it on all of them.

Syntax

Syntax:
Unit sideChat "chatText"
Parameters:
Unit
chatText: String
Return Value:
Nothing

Alternative Syntax

Syntax:
[ Side, "StringConstant" ] sideChat "chatText"
Parameters:
Side
StringConstant: String
chatText: String
Return Value:
None.

Examples

Example 1:
_soldierOne sideChat "Show this text"
Example 2:
 PAPABEAR=[West,"HQ"]; PAPABEAR SideChat "Hi there";

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Additional Information

Multiplayer:
Behaviour unknown.
See also:
Nothing

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Ceeeb
In OFP v1.96, sideChat messages can be sent from 2 abstract sources: "Papa_Bear" and "Base FireFly". Use sideChat on an array in the form [SIDE,"base"],[SIDE,"HQ"],[SIDE,"Papa_bear"] or [SIDE,"airbase"], where SIDE is the side broadcasting. "HQ", "base" and "Papa_bear" seem to be the same object. The callsign strings can be re-defined using a stringTable.csv file, using STR_CFG_PAPABEAR and STR_CFG_FIREFLYBASE. Example : [EAST,"base"] sideChat "Return to base!".

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