BIS_fnc_areEqual

From Bohemia Interactive Community
Jump to navigation Jump to search
Introduced with Arma 2 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
This function returns true if all of the passed data elements are of the same type and value. One or more elements can be passed.

NOTES:
  • This function is an improvement over the == operator, because it can handle any data type in any combination.
  • For arrays, it returns true if both arrays hold the same elements in the same order.
  • If both values are undefined / nil / null, then this function will return true.
  • WARNING: EXTREMELY large strings (> 4k) or compiled code (from a file, for example) might not be properly compared if they are only different near the end of the file.

Syntax

Syntax:
[anything1, anything2, …] call BIS_fnc_areEqual
Parameters:
anythings: Anything - any type of value: Array, Boolean, Code, Control, Config, Group, Number, Script, Object, Display, Side, Text
Return Value:
Boolean

Examples

Example 1:
[0, "0"] call BIS_fnc_areEqual; // false [0, 1 + 1 - 2] call BIS_fnc_areEqual; // true [str 50, "50"] call BIS_fnc_areEqual; // true

Additional Information

Execution:
call
Multiplayer:
-
See also:
isEqualToBIS_fnc_areEqualNotNil

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section