BIS_fnc_getIntersectionsUnderCursor
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Description
- Description:
- Returns intersections under cursor. For more information see lineIntersectsSurfaces.
- Execution:
- call
- Groups:
- Geometry
Syntax
- Syntax:
- [screenX, screenY, ignoreObj1, ignoreObj2, sortMode, maxResults, LOD1, LOD2] call BIS_fnc_getIntersectionsUnderCursor
- Parameters:
- screenX: Number - (Optional, default 0) cursor's X position - see screenToWorld
- screenY: Number - (Optional, default 0) cursor's Y position - see screenToWorld
- ignoreObj1: Object - (Optional, default objNull) first object to ignore
- ignoreObj2: Object - (Optional, default objNull) second object to ignore
- sortMode: Boolean - (Optional, default true) true: closest to furthest, false: furthest to closest
- maxResults: Number - (Optional, default 1) max results to return. -1 to return every result
- since 1.52
- LOD1: String - (Optional, default "VIEW") primary LOD to look for intersection. Can be one of:
- since 1.52
- LOD2: String - (Optional, default "FIRE") secondary LOD to look for intersection. See LOD1 for possible values
- Return Value:
- Array of intersections in format [[intersectPosASL, surfaceNormal, intersectObj, parentObject, selectionNames, pathToBisurf], ...] where:
- intersectPosASL: PositionASL - the actual position where line intersects surface
- surfaceNormal: Vector - a normal to the intersected surface
- intersectObject: Object - the object the surface belongs to (could be proxy object) - objNull if terrain
- parentObject: Object - the object proxy object belongs to (not always the same as intersect object) - objNull if terrain
- 2.10 selectionNames: Array of Strings - Names of the intersected selections (bones). Returns [] if there is no intersection with a selection.
- 2.10 pathToBisurf: String - path to intersected surface properties (.bisurf) file. Returns "" if surface has no special properties. Terrain surface properties begin with #, and the surface properties are defined in CfgSurfaces. For example, if it returns #GdtVRsurface01, properties are defined in: configFile >> "CfgSurfaces" >> "GdtVRsurface01"
Examples
- Example 1:
Additional Information
- See also:
- lineIntersectsSurfaces
Notes
-
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