BIS_fnc_getPitchBank
Jump to navigation
Jump to search
Hover & click on the images for descriptions
Description
- Description:
-
Returns the pitch and bank of an object, in degrees. Yaw can be found using the getDir command.
Pitch is 0 when the object is level; 90 when pointing straight up; and -90 when pointing straight down.
Bank is 0 when level; 90 when the object is rolled to the right, -90 when rolled to the left, and 180 when rolled upside down.
Syntax
- Syntax:
- object call BIS_fnc_getPitchBank
- Parameters:
- object: Object
- Return Value:
- Array of Numbers - format [pitch, bank]
Examples
- Example 1:
-
_pitchBank = vehicle player call BIS_fnc_getPitchBank;
Additional Information
- Execution:
- call
- See also:
- BIS_fnc_setPitchBankvectorDirvectorUpsetVectorDirAndUp
- Groups:
- Object Manipulation