BIS_fnc_setHitPointDamage

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Introduced with Arma 3 Development Branch version 1.67
  

Click on the images for descriptions

Introduced in

Game:
Arma 3 Development Branch
Version:
1.67

Description

Description:
Sets damage to HitPoint with dependency or not (Optional)

Syntax

Syntax:
[object, hitPoint, damage, useDependency] call BIS_fnc_setHitPointDamage
Parameters:
object: Object - Entity to which damage applies
hitPoint: String - HitPoint to which damage applies
useDependency (Optional): Boolean
  • true (Default) - distribute damage to dependent HitPoints as well
  • false - apply damage to given HitPoint only
Return Value:
Nothing

Examples

Example 1:
[player, "HitFace", 0.9] call BIS_fnc_setHitPointDamage;

Additional Information

Execution:
call
Multiplayer:
-
See also:
setHitPointDamage

Notes

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Notes

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