configProperties

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Introduced with Arma 3 version 1.36
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.36

Description

Description:
Returns an array of config entries which meet criteria in condition code. Command iterates through available classes and config properties for given config entry. If 3rd param is true the search also includes inherited properties. Current looked at config is stored in _x variable (similar to alternative count command implementation). Condition has to return true in order for the looked at property to be added to the resulting array. A bit slower than configClasses but allows to access inherited entires.

warning.png The condition code passed to configProperties should only be used for simple filter expressions and nothing more

Syntax

Syntax:
configProperties [config, condition, inherit]
Parameters:
[config, condition, inherit]: Array
config: Config - config entry to search
condition (Optional): String - expression, which if returns true, adds current property to result. Default: "true"
inherit (Optional): Boolean - include inherited properties. Default: true
Return Value:
Array - Array of Configs

Examples

Example 1:
_configs = configProperties [configFile >> "CfgVehicles" >> "O_Truck_02_box_F"];
Example 2:
_configs = configProperties [configFile >> "RscText", "true", true];
Example 3:
Get all hitpoints of a truck:_hitPoints = []; _hitPointsCfgs = configProperties [ configFile >> "CfgVehicles" >> "O_Truck_02_box_F" >> "HitPoints", "true", true ]; hint str _hitPointsCfgs;

Additional Information

Multiplayer:
-
See also:
ConfigconfigFilemissionConfigFileconfigClassesconfigHierarchy

Notes

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