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Introduced with Arma 3 version 1.60
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

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Introduced in

Arma 3


Orders the given unit or a group of units to suppress the given position or target (without radio messages, see commandSuppressiveFire is you need messages).
  • When an Array of units is passed as param, only units from the same Group as the first unit in array are considered.
  • The unit (units) starts firing at the given target or position random amount of shots (exact formula unknown, but seems to depend on amount of ammo unit has) after which it stops.
  • currentCommand shows "Suppress" and there is no way of stopping unit before it completes random amount of rounds.
  • If position is passed as target param, it stays fixed.
  • If object is passed as target param, it depends on what kind of object. If it is considered a proper target by the unit, it is tracked by the unit dynamically. If it is not, the position gets obtained via getPosWorld, which could be different from PositionASL of the object, and it is fixed even if the target is able to change position later.


unit doSuppressiveFire target
unit: Object or Array - a single unit or array of units
target: Object or Array - actual target or position of the target in format PositionASL
Return Value:


Example 1:
_soldier doSuppressiveFire [1869.508,5760.962,0.000]
Example 2:
_soldier doSuppressiveFire cursorTarget

Additional Information

See also:


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Posted on October 8, 2016 - 16:19 (UTC)
Fett Li
Command expects position as second argument in format ASL in A3 1.64.138497.