kbReact
Jump to navigation
Jump to search
Description
- Description:
- Pass a non-verbal communication to the receiver. This command does as if the sentence was said and triggers the reaction scripts (AI FSM or player's conversation EH). See Conversations for more details.
- Groups:
- Conversations
Syntax
- Syntax:
- person kbReact [receiver, topicName, sentenceID, argumentArray1, argumentArray2, ...]
- Parameters:
- person: Object
- receiver: Object
- topicName: String
- sentenceID: String
- argumentArrayN: Array - (Optional) in format [argumentName, argumentValue, argumentText, argumentSpeech]:
- Return Value:
- Nothing
Examples
- Example 1:
- // will trigger AS IF unit1 said the sentence (via kbTell) // unit2's FSM will react accordingly. unit1 kbReact [unit2, "topicName", "speech1"];
Additional Information
- See also:
- Conversations kbAddTopic kbHasTopic kbTell kbWasSaid kbRemoveTopic kbAddDatabase kbAddDatabaseTargets FSM FSM Editor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note