From Bohemia Interactive Community
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Description
- Description:
- Make the person tell to the receiver the sentence. See Conversations for more details.
- Problems:
- Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. Custom channels are considered as one channel for this matter.
- Groups:
- Conversations
Syntax
- Syntax:
- person kbTell [receiver, topicName, sentenceClass, argumentArray1, argumentArray2, ..., forceRadio]
- Parameters:
- person: Object
- receiver: Object
- topicName: String
- sentenceClass: String
- argumentArrayN: Array - (Optional) format [argumentName, argumentValue, argumentText, argumentSpeech]:
- argumentName: String
- argumentValue: Code
- argumentText: String
- argumentSpeech: Array of Strings - each string is an already defined word in config.
- forceRadio: Boolean, Number or String (last value of the array) - (Optional)
- Boolean true/false to force use of radio
- Number 1-10 to force use of custom radio channel
- String name of radio channel to use, from: 'GLOBAL', 'SIDE', 'GROUP', 'VEHICLE', 'DIRECT', 'COMMAND'
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
-
in given .bikb:
class AirstrikeRequest
{
text = "%team requesting close air support at grid %location ";
speech[] = { %Team, RequestingCloseAirSupportAtGrid, %Location };
class Arguments
{
class Team { type = "simple"; };
class Location { type = "simple"; };
};
};
- Example 3:
Additional Information
- See also:
- Conversations kbAddTopic kbHasTopic kbReact kbRemoveTopic kbAddDatabase kbAddDatabaseTargets FSM FSM Editor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
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