kbTell

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Introduced with Arma 2 version 1.00
  

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Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Make the person tell to the receiver the sentence. See Conversations for more details.

Syntax

Syntax:
person kbTell [receiver, topicName, sentenceClass(, argumentArray1, argumentArray2, (…), forceRadio)]
Parameters:
person: Object
[receiver, topicName, sentenceClass, argumentArray1, argumentArray2, (…), forceRadio]: Array
receiver: Object
topicName: String
sentenceClass: String
argumentArray1toN (Optional): Array - [argumentName, argumentValue, argumentText, argumentSpeech]:
  • argumentName: String
  • argumentValue: Code
  • argumentText: String
  • argumentSpeech: Array of Strings - each string is an already defined word in config.
forceRadio (Optional): Boolean, Number or String (last value of the array)
  • Boolean true/false to force use of radio
  • Number 1-10 to force use of custom radio channel
  • String name of radio channel to use, from: 'GLOBAL', 'SIDE', 'GROUP', 'VEHICLE', 'DIRECT', 'COMMAND'
Return Value:
Nothing

Examples

Example 1:
player kbTell [BIS_HQ, "myTopic", "playerSentence1"];
Example 2:
player kbTell [ BIS_HQ, // to "Airstrike", // topic "AirstrikeRequest", // sentence ["Team", {}, "Anvil", ["Anvil"]], // argument 1 ["Location", {}, "Strelka", ["Strelka"]], // argument 2 true]; // use radio // bikb reference: /* class AirstrikeRequest { text = "%team requesting close air support at grid %location "; speech[] = { %Team, RequestingCloseAirSupportAtGrid, %Location }; class Arguments { class Team { type = "simple"; }; class Location { type = "simple"; }; }; };*/

Additional Information

Multiplayer:
-
See also:
ConversationskbAddTopickbHasTopickbReactkbRemoveTopickbAddDatabasekbAddDatabaseTargetsFSMFSM Editor

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on may 02, 2010 - 13:33 GMT+1
Lou Montana
Jezuro's helping topic on BIforum : link

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