From Bohemia Interactive Community
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Description
- Description:
- Get the local player's current locked target (with weapons that can lock on).
- Groups:
- Object Manipulation
Syntax
- Syntax:
- playerTargetLock
- Return Value:
- Array format [target, lockValue, config]:
- target: Object - the locked object
- lockValue: Number - in range 0..1 where 1 is fully locked
- config: Config - used weapon's CfgWeapons config
Examples
- Example 1:
- Example 2:
CopyplayerTargetLock; // returns [objNull, 0, configNull] if no lock is being done
Additional Information
- See also:
- cursorTarget
Notes
-
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