setLightConePars
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Description
- Description:
- Sets the lightpoint (directional light #lightreflector)'s cone params.
- Groups:
- Lights
Syntax
- Syntax:
- lightReflector setLightConePars [outerAngle, innerAngle, fadeCoef]
- Parameters:
- lightReflector: Object - object of class #lightreflector)
- outerAngle: Number
- innerAngle: Number
- fadeCoef: Number
- Return Value:
- Nothing
Examples
- Example 1:
- _light setLightConePars [90, 45, 1];
Additional Information
- See also:
- setLightColor setLightAmbient setLightBrightness lightAttachObject lightDetachObject setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSize setLightFlareMaxDistance setLightDayLight setLightIR
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jul 20, 2022 - 07:26 (UTC)
-
Responds to setLightIntensity, not setLightBrightness:
private _light = "#lightreflector" createVehicleLocal (player modelToWorld [0, 0.5, 0]); _light setLightIntensity 3000; _light setLightAmbient [0, 1, 0]; _light setLightColor [0, 1, 0]; _light setLightConePars [45, 10, 1];