setMarkerText

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Introduced with Armed Assault version 1.00
  Effects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Sets the text label of an existing marker.

Syntax

Syntax:
markerName setMarkerText text
Parameters:
markerName: String
text: String
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerText "You are here.";

Additional Information

Multiplayer:
setMarkerText is global. All other setMarker commands seem to be Local.
See also:
setMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTypesetMarkerAlpha

Notes

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Add New Note | How To

Notes

Unknown
createMarker is GLOBAL in multiplayer, so all markers created with it exist for all clients. But they are not visible. Almost all setMarker commands can then be used for different effects on LOCAL clients.
BUT if you use the setMarkerText command, then the marker will become visible to all clients since the command is GLOBAL.

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