BIS fnc initInspectable: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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| | | Initialize inspectable object: add "Inspect" action to the object. When a player activates it, full-screen detail of the objects is shown. |= Description | ||
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| [inspectable, textureInfos, fullScreenText, soundName] call [[BIS_fnc_initInspectable]] |= Syntax | |||
|p1= inspectable: [[Object]] - object on which the action is added |= Parameter 1 | |||
|p2= textureInfos: can be one of the following: | |||
* [[String]] - texture path | |||
* [[Array]] - [texture, index, aspectRatio]: | |||
** texture: [[String]] - (Optional, default 0) index on which the texture will be mapped on the object using setObjectTexture. Use -1 to ignore. | |||
** index: [[Number]] - (Optional, default -1) aspect ratio. 0.5 means width will be 0.5 of the height. -1 means texture default. | |||
* [[Bool]] - true show the full-screen preview instantly ('''following params are ignored''') |= Parameter 2 | |||
|p3= fullScreenText: [[String]] - text to be shown after clicking on READ button. Ideally localized. |= Parameter 3 | |||
|p4= soundName: [[String]] - sound played when entering full-screen preview. Sould be defined in [[Description.ext#CfgSounds|CfgSounds]]. |= Parameter 4 | |||
| [[Nothing]] |= Return value | |||
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| < | |x1= <code>[myLeaflet, "#(argb,8,8,3)color(1,0,1,1)", "This is some Magic Pink"] [[call]] [[BIS_fnc_initInspectable]]; {{codecomment|// Initialize}}</code> |= Example 1 | ||
| | |x2= <code>[myLeaflet, [[true]]] [[call]] [[BIS_fnc_initLeaflet]]; {{codecomment|// Show preview instantly}}</code> |= Example 2 | ||
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| |= See also | | [[BIS_fnc_holdActionAdd]], [[BIS_fnc_holdActionRemove]] |= See also | ||
}} | }} |
Revision as of 22:55, 19 April 2018
Description
- Description:
- Initialize inspectable object: add "Inspect" action to the object. When a player activates it, full-screen detail of the objects is shown.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [inspectable, textureInfos, fullScreenText, soundName] call BIS_fnc_initInspectable
- Parameters:
- inspectable: Object - object on which the action is added
- textureInfos: can be one of the following:
- fullScreenText: String - text to be shown after clicking on READ button. Ideally localized.
- soundName: String - sound played when entering full-screen preview. Sould be defined in CfgSounds.
- Return Value:
- Nothing
Examples
- Example 1:
[myLeaflet, "#(argb,8,8,3)color(1,0,1,1)", "This is some Magic Pink"] call BIS_fnc_initInspectable; // Initialize
- Example 2:
[myLeaflet, true] call BIS_fnc_initLeaflet; // Show preview instantly
Additional Information
Notes
-
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