is3DEN: Difference between revisions
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Killzone Kid (talk | contribs) (docs updated) |
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| '''is3DEN''' |= Syntax | | '''is3DEN''' |= Syntax | ||
| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>[[if]] [[is3DEN]] [[then]] {[[systemChat]] "Welcome to Eden Editor!"};</code>|= | |x1= <code>[[if]] [[is3DEN]] [[then]] {[[systemChat]] "Welcome to Eden Editor!"};</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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[[set3DENLinesVisible]] | [[set3DENLinesVisible]] | ||
[[set3DENObjectType]] | [[set3DENObjectType]] | ||
|= | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:34, 7 April 2019
Description
- Description:
- Returns true if the Eden Editor is currently being used. true when inside editor environment, false during preview. (see also is3DENMultiplayer)
- Groups:
- Uncategorised
Syntax
- Syntax:
- is3DEN
- Return Value:
- Boolean
Examples
- Example 1:
if is3DEN then {systemChat "Welcome to Eden Editor!"};
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler all3DENEntities collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes