BIS fnc setIdentity: Difference between revisions
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Lou Montana (talk | contribs) m (Delete BIS_fnc_MP forevah) |
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|1.00|Game version= | |1.00|Game version= | ||
|arg= global |MPARGUMENTS= | |||
|eff= local |MPEFFECT= | |||
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| | | Sets the unit's identity. | ||
{{Informative | When executed on server, the identity will be [[JIP]] compatible.}} |Description= | |||
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| [object, face, speaker, pitch, callsign] call [[BIS_fnc_setIdentity]] |Syntax= | | [object, face, speaker, pitch, callsign] call [[BIS_fnc_setIdentity]] |Syntax= | ||
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|p0= object: [[Object]] |Parameter 0= | |p0= object: [[Object]] |Parameter 0= | ||
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|x1= <code>[ [[player]], "Kerry", "Male01ENGB", 1.05, "Big Daddy" ] [[call]] [[BIS_fnc_setIdentity]];</code> |Example 1= | |x1= <code>[<nowiki/>[[player]], "Kerry", "Male01ENGB", 1.05, "Big Daddy"] [[call]] [[BIS_fnc_setIdentity]];</code> |Example 1= | ||
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Revision as of 15:18, 10 September 2019
Description
- Description:
- Sets the unit's identity.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object, face, speaker, pitch, callsign] call BIS_fnc_setIdentity
- Parameters:
- face: String - (Optional, default "") Face from CfgFaces
- speaker: String - (Optional, default "") Speaker from CfgVoice
- pitch: String - (Optional, default -1) Speaker pitch (1 is unchanged pitch)
- callsign: String - (Optional, default "") Callsign
- Return Value:
- Boolean
Examples
- Example 1:
[player, "Kerry", "Male01ENGB", 1.05, "Big Daddy"] call BIS_fnc_setIdentity;
Additional Information
Notes
-
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