assignedTarget: Difference between revisions
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If the player is inside a vehicle and the [[effectiveCommander]], the vehicle crew will not be able to return an assignedTarget. | If the player is inside a vehicle and the [[effectiveCommander]], the vehicle crew will not be able to return an assignedTarget. | ||
<br><br> | <br><br> | ||
To unassign the target use [[doWatch]] [[objNull]] or [[commandWatch]] [[objNull]] or | To unassign the target use [[doWatch]] [[objNull]] or [[commandWatch]] [[objNull]] or as group leader order "no target" in the targets command menu. | ||
<br><br> | <br><br> | ||
{{Important | This does NOT return the target unit an unit is actually engaging ("attack unit").}}|DESCRIPTION= | {{Important | This does NOT return the target unit an unit is actually engaging ("attack unit").}}|DESCRIPTION= |
Revision as of 11:37, 27 December 2019
Description
- Description:
- Returns the target assigned to a vehicle (effectiveCommander)/an infantry unit by the group/vehicle/formation leader. Done by the (formation sub)group AI leader, or by a player as group leader (via context menu or targets command menu).
If the player is inside a vehicle and the effectiveCommander, the vehicle crew will not be able to return an assignedTarget.
To unassign the target use doWatch objNull or commandWatch objNull or as group leader order "no target" in the targets command menu.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_target = assignedTarget _T72
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters